public void ManageJobs(IRenderingJobsManager manager) { RenderingJobsDialog dialog = new RenderingJobsDialog(manager); dialog.TransientFor = mainWindow as Gtk.Window; dialog.Run(); dialog.Destroy(); }
public PlaylistManager(IGUIToolkit guiToolkit, IRenderingJobsManager videoRenderer) { this.videoRenderer = videoRenderer; this.guiToolkit = guiToolkit; playlistWidget = guiToolkit.MainWindow.Playlist; player = guiToolkit.MainWindow.Player; BindEvents(guiToolkit.MainWindow, guiToolkit.MainWindow.Player); }
public PlaylistManager(IGUIToolkit guiToolkit, IRenderingJobsManager videoRenderer) { this.videoRenderer = videoRenderer; this.guiToolkit = guiToolkit; playlistWidget = guiToolkit.MainWindow.Playlist; player = guiToolkit.MainWindow.Player; BindEvents(guiToolkit.MainWindow, guiToolkit.MainWindow.Player); }
public RenderingJobsDialog(IRenderingJobsManager manager) { this.Build(); this.manager = manager; UpdateModel(); cancelbutton.Clicked += OnCancelbuttonClicked; clearbutton.Clicked += OnClearbuttonClicked; retrybutton.Clicked += OnRetrybuttonClicked; renderingjobstreeview2.Selection.Changed += OnSelectionChanged; }
public RenderingJobsDialog(IRenderingJobsManager manager) { this.Build (); this.manager = manager; UpdateModel(); cancelbutton.Clicked += OnCancelbuttonClicked; clearbutton.Clicked += OnClearbuttonClicked; retrybutton.Clicked += OnRetrybuttonClicked; renderingjobstreeview2.Selection.Changed += OnSelectionChanged; }
public EventsManager(IGUIToolkit guiToolkit, IRenderingJobsManager renderer) { this.guiToolkit = guiToolkit; this.renderer = renderer; mainWindow = guiToolkit.MainWindow; player = mainWindow.Player; capturer = mainWindow.Capturer; drawingManager = new VideoDrawingsManager(player); ConnectSignals(); }
public RenderingJobsDialog(Window parent) { TransientFor = parent; this.Build(); this.manager = Config.RenderingJobsManger; UpdateModel(); cancelbutton.Clicked += OnCancelbuttonClicked; clearbutton.Clicked += OnClearbuttonClicked; retrybutton.Clicked += OnRetrybuttonClicked; renderingjobstreeview2.Selection.Changed += OnSelectionChanged; }
public RenderingJobsDialog(Window parent) { TransientFor = parent; this.Build (); this.manager = Config.RenderingJobsManger; UpdateModel (); cancelbutton.Clicked += OnCancelbuttonClicked; clearbutton.Clicked += OnClearbuttonClicked; retrybutton.Clicked += OnRetrybuttonClicked; renderingjobstreeview2.Selection.Changed += OnSelectionChanged; }
public void ManageJobs(IRenderingJobsManager manager) { RenderingJobsDialog dialog = new RenderingJobsDialog(manager); dialog.TransientFor = mainWindow as Gtk.Window; dialog.Run(); dialog.Destroy(); }
public PlaylistManager(IGUIToolkit guiToolkit, IRenderingJobsManager videoRenderer) { this.videoRenderer = videoRenderer; this.guiToolkit = guiToolkit; }
public EventsManager(IGUIToolkit guiToolkit, IRenderingJobsManager renderer) { this.guiToolkit = guiToolkit; this.renderer = renderer; }
public EventsManager(IGUIToolkit guiToolkit, IRenderingJobsManager renderer) { this.guiToolkit = guiToolkit; this.renderer = renderer; }