public void ScenarioSetup() { this._senders = new SenderContext <object>(); this._receivers = new List <ReceiverContext <object> >(); this._checker = new Rediser(_redisConString); }
protected void Dispose(bool disposing) { if (!this.disposedValue) { return; } _msgConnection.Client.Database.Multiplexer.Close(); _msgConnection = null; _dataConnection.Client.Database.Multiplexer.Close(); _dataConnection = null; this._senderState.Clear(); this._senderState = null; }