public CR4OverlayPopup(IRed3EngineFile cr2w, CVariable parent, string name) : base(cr2w, parent, name) { }
public ICustomCameraPivotDistanceController(IRed3EngineFile cr2w, CVariable parent, string name) : base(cr2w, parent, name) { }
public CAICombatDecoratorCommunity(IRed3EngineFile cr2w, CVariable parent, string name) : base(cr2w, parent, name) { }
public CBehTreeNodeConditionalNodeDefinition(IRed3EngineFile cr2w, CVariable parent, string name) : base(cr2w, parent, name) { }
public CTicketAlgorithmCheckHP(IRed3EngineFile cr2w, CVariable parent, string name) : base(cr2w, parent, name) { }
public SPartyWaypointHandle(IRed3EngineFile cr2w, CVariable parent, string name) : base(cr2w, parent, name) { }
public W3Trap(IRed3EngineFile cr2w, CVariable parent, string name) : base(cr2w, parent, name) { }
public CBehTreeActorTaskRunFromDanger(IRed3EngineFile cr2w, CVariable parent, string name) : base(cr2w, parent, name) { }
public CAINpcWindMageCombatParams(IRed3EngineFile cr2w, CVariable parent, string name) : base(cr2w, parent, name) { }
public CFXTrackItemParameterFloat(IRed3EngineFile cr2w, CVariable parent, string name) : base(cr2w, parent, name) { }
public CAnimDangleConstraint_Collar(IRed3EngineFile cr2w, CVariable parent, string name) : base(cr2w, parent, name) { }
public CAILeadPackWander(IRed3EngineFile cr2w, CVariable parent, string name) : base(cr2w, parent, name) { }
public W3ShrineEffectParams(IRed3EngineFile cr2w, CVariable parent, string name) : base(cr2w, parent, name) { }
public W3NPCBackgroundPair(IRed3EngineFile cr2w, CVariable parent, string name) : base(cr2w, parent, name) { }
public CPatchBuilder_StaticShaders(IRed3EngineFile cr2w, CVariable parent, string name) : base(cr2w, parent, name) { }
public CSpawnTreeQuestPhase(IRed3EngineFile cr2w, CVariable parent, string name) : base(cr2w, parent, name) { }
public CMoveSTAdjustRotationChanges(IRed3EngineFile cr2w, CVariable parent, string name) : base(cr2w, parent, name) { }
public SItemParts(IRed3EngineFile cr2w, CVariable parent, string name) : base(cr2w, parent, name) { }
public CBehTreeNodeAtomicTeleportToActionPointDefinition(IRed3EngineFile cr2w, CVariable parent, string name) : base(cr2w, parent, name) { }
public TextureGroup(IRed3EngineFile cr2w, CVariable parent, string name) : base(cr2w, parent, name) { }
public CQuestAndBlock(IRed3EngineFile cr2w, CVariable parent, string name) : base(cr2w, parent, name) { }
public CBTTask3StateWithDistDef(IRed3EngineFile cr2w, CVariable parent, string name) : base(cr2w, parent, name) { }
public W3Mutagen01_Effect(IRed3EngineFile cr2w, CVariable parent, string name) : base(cr2w, parent, name) { }
public CQuestFactsDBExCondition(IRed3EngineFile cr2w, CVariable parent, string name) : base(cr2w, parent, name) { }
public CBehaviorGraphComboCooldownModifier(IRed3EngineFile cr2w, CVariable parent, string name) : base(cr2w, parent, name) { }
public CR4HudModuleDeathScreen(IRed3EngineFile cr2w, CVariable parent, string name) : base(cr2w, parent, name) { }
public CAIWildHuntTwoHandedPolearmAttackActionTree(IRed3EngineFile cr2w, CVariable parent, string name) : base(cr2w, parent, name) { }
public SW3JournalQuestTrackEvent(IRed3EngineFile cr2w, CVariable parent, string name) : base(cr2w, parent, name) { }
public CBehaviorGraphVectorVariableOutputSocket(IRed3EngineFile cr2w, CVariable parent, string name) : base(cr2w, parent, name) { }
public W3Effect_PoisonCritical(IRed3EngineFile cr2w, CVariable parent, string name) : base(cr2w, parent, name) { }