public async Task <IActionResult> Details(int type, long id, long characterId)
        {
            _affinitization.SetCookies(Request.Cookies);

            var membershipType = (BungieMembershipType)type;

            _logger.LogInformation($"{membershipType}/{id}/{characterId}");

            var accessToken = await _contextAccessor.HttpContext.GetTokenAsync("access_token");

            var profileTask = _destiny.GetProfile(accessToken, membershipType, id,
                                                  DestinyComponentType.ProfileInventories, DestinyComponentType.Characters,
                                                  DestinyComponentType.CharacterInventories, DestinyComponentType.CharacterEquipment,
                                                  DestinyComponentType.ItemInstances, DestinyComponentType.ProfileProgression);
            var characterProgressionsTask = _destiny.GetCharacterInfo(accessToken, membershipType, id, characterId,
                                                                      DestinyComponentType.Characters, DestinyComponentType.CharacterProgressions);

            await Task.WhenAll(profileTask, characterProgressionsTask);

            var profile = profileTask.Result;
            var characterProgressions = characterProgressionsTask.Result;

            if (!profile.Characters.Data.TryGetValue(characterId, out var character))
            {
                _logger.LogWarning($"Could not find character {characterId}");
                return(null);
            }

            var maxGear = await _maxPower.ComputeMaxPower(character,
                                                          profile.CharacterEquipment.Data.Values,
                                                          profile.CharacterInventories.Data.Values,
                                                          profile.ProfileInventory.Data,
                                                          profile.ItemComponents.Instances.Data);

            if (maxGear == null)
            {
                _logger.LogWarning("Couldn't find max gear. Redirecting to Account Index");
                var url = Url.RouteUrl("AccountIndex");
                return(Redirect(url));
            }

            var inventory = Enumerable.Empty <DestinyItemComponent>();

            if (profile.CharacterInventories.Data.TryGetValue(characterId, out var inventoryComponent))
            {
                inventory = inventoryComponent.Items;
            }
            var engrams = await _itemService.GetEngrams(inventory, profile.ItemComponents.Instances.Data);

            var lowestItems = _maxPower.FindLowestItems(maxGear.Values).ToList();

            var classTask = _manifest.LoadClass(character.ClassHash);

            var maxPower            = _maxPower.ComputePower(maxGear.Values);
            var recommendationsTask = _recommendations.GetRecommendations(new CharacterRecomendationInfo
            {
                Items        = maxGear.Values,
                PowerLevel   = maxPower,
                Progressions = characterProgressions.Progressions.Data.Progressions,
                Engrams      = engrams
            });

            await Task.WhenAll(classTask, recommendationsTask);

            var emblemPath           = string.Empty;
            var emblemBackgroundPath = string.Empty;

            if (character.EmblemBackgroundPath != null)
            {
                emblemPath           = _bungie.Value.BaseUrl + character.EmblemPath;
                emblemBackgroundPath = _bungie.Value.BaseUrl + character.EmblemBackgroundPath;
            }

            var model = new CharacterViewModel()
            {
                Type                 = membershipType,
                AccountId            = id,
                Id                   = characterId,
                Items                = maxGear.Values,
                LowestItems          = lowestItems,
                BasePower            = maxPower,
                BonusPower           = profile.ProfileProgression.Data.SeasonalArtifact.PowerBonus,
                EmblemPath           = emblemPath,
                EmblemBackgroundPath = emblemBackgroundPath,
                Recommendations      = recommendationsTask.Result,
                Engrams              = _recommendations.GetEngramPowerLevels(maxPower),
                ClassName            = classTask.Result.DisplayProperties.Name
            };

            foreach (var cookie in _affinitization.GetCookies())
            {
                Response.Cookies.Append(cookie.name, cookie.value);
            }

            return(View(model));
        }
Пример #2
0
        public async Task <IActionResult> Dashboard(BungieMembershipType type, long id)
        {
            _logger.LogInformation($"{type}/{id}/dashboard");

            var accessToken = await _contextAccessor.HttpContext.GetTokenAsync("access_token");

            // TODO: Add CharacterProgressions to DestinyProfileResponse
            var profile = await _destiny.GetProfile(accessToken, type, id,
                                                    DestinyComponentType.ProfileInventories, DestinyComponentType.Characters,
                                                    DestinyComponentType.CharacterInventories, DestinyComponentType.CharacterEquipment,
                                                    DestinyComponentType.ItemInstances, DestinyComponentType.ProfileProgression,
                                                    DestinyComponentType.CharacterProgressions);

            var equipped = profile.CharacterEquipment.Data.Values
                           .SelectMany(items => items.Items);
            var inventory = profile.CharacterInventories.Data.Values
                            .SelectMany(items => items.Items);

            var maxGear = await _maxPower.ComputeMaxPower(profile.Characters.Data,
                                                          profile.CharacterEquipment.Data.Values,
                                                          profile.CharacterInventories.Data.Values,
                                                          profile.ProfileInventory.Data,
                                                          profile.ItemComponents.Instances.Data);

            if (maxGear == null)
            {
                _logger.LogWarning("Couldn't find max gear. Redirecting to Account Index");
                var url = Url.RouteUrl("AccountIndex");
                return(Redirect(url));
            }

            var recomendationInfo = maxGear.ToDictionary(item => item.Key, item => new CharacterRecomendationInfo
            {
                Items        = maxGear[item.Key].Values,
                PowerLevel   = _maxPower.ComputePower(maxGear[item.Key].Values),
                Progressions = profile.CharacterProgressions.Data[item.Key].Progressions
            });
            var recommendations = await _recommendations.GetRecommendations(recomendationInfo);

            var viewModels = profile.Characters.Data.ToDictionary(item => item.Key, item =>
            {
                var charMaxGear = maxGear[item.Key];
                var lowestItems = _maxPower.FindLowestItems(charMaxGear.Values);
                var basePower   = _maxPower.ComputePower(charMaxGear.Values);

                return(new CharacterViewModel
                {
                    Type = type,
                    AccountId = id,
                    Id = item.Key,
                    Items = charMaxGear.Values,
                    LowestItems = lowestItems.ToList(),
                    BasePower = basePower,
                    BonusPower = profile.ProfileProgression.Data.SeasonalArtifact.PowerBonus,
                    Recommendations = recommendations[item.Key],
                    Engrams = _recommendations.GetEngramPowerLevels(basePower),
                    EmblemPath = _bungie.Value.BaseUrl + item.Value.EmblemPath,
                    EmblemBackgroundPath = _bungie.Value.BaseUrl + item.Value.EmblemBackgroundPath,
                    ItemsPerRow = 1
                });
            });

            foreach (var item in maxGear)
            {
                var lowestItems = _maxPower.FindLowestItems(item.Value.Values).ToList();
                viewModels[item.Key].LowestItems = lowestItems;
            }

            await LoadClasses(profile.Characters.Data, viewModels);

            return(View(viewModels.Values));
        }