public void Send(Vector3 pos)
 {
     if (UI.on)
     {
         return;
     }
     spawnAction(pos, random.Get());
 }
 public void Send(Vector3 pos)
 {
     if (UI.on)
     {
         return;
     }
     spawnAction(pos, random.Get());
     random.Randomize(5);
     audioReceiver(clip);
 }