public Task <Player> CreateRandomPlayer() { return(Task.FromResult(new Player() { CharacterBeingPlayed = new Toon() { CharacterLevel = _randomNumberGenerator.GenerateRandomInteger(1, 10), Health = new Health(_randomNumberGenerator.GenerateRandomInteger(75, 100)), PrimaryResource = new Resource(_randomNumberGenerator.GenerateRandomInteger(100, 150)) }, PlayerSkillLevel = _randomNumberGenerator.GenerateRandomDouble(0, 10) }));; }