Пример #1
0
        public void SellProperty(IProperty property)
        {
            ReceiveCash(property.CalculateTotalValue()); // player receives full or half value if mortgaged
            property.SetOwner(null);                     // property is unowned
            property.Unmortgage();                       // ensures property is always unmortgaged after sale
            propertiesOwned.Remove(property);            // property removed from player's possession

            // if station or utility, update variables
            if (property.GetType() == typeof(Station))
            {
                stations--;
            }
            else if (property.GetType() == typeof(Utility))
            {
                utilities--;
            }
        }