Пример #1
0
 private void CacheObjects(IPrefabsReferences prefabs)
 {
     for (int i = 0; i < prefabs.Prefabs.Count; i++)
     {
         cache[prefabs.Paths[i]] = prefabs.Prefabs[i];
     }
 }
Пример #2
0
        public PrefabsService(IServices services, IPrefabsReferences prefabs)
        {
            this.services = services;

            cache = new Dictionary <string, GameObject>();
            CacheObjects(prefabs);
            pool = new PrefabsPool();
        }