public void GoBerserk() { if (powerUp != null) { powerUp.UsePowerUp(this); if (blastSound != null && powerUp is DoPowerBlast) { AudioSource.PlayClipAtPoint(blastSound, transform.position); } if (healthSound != null && powerUp is PowerBirdSpawn) { AudioSource.PlayClipAtPoint(healthSound, transform.position); } if (slowSound != null && powerUp is PowerSlowMotion) { AudioSource.PlayClipAtPoint(slowSound, transform.position); } setPowerUp(null); } }