public override void Activate(bool instancePreserved) { if (instancePreserved) return; IsPopup = true; spriteBatch = ScreenManager.SpriteBatch; cameraPositioner = (IPositionerService)ScreenManager.Game.Services.GetService(typeof(IPositionerService)); oldKeyState = new KeyboardState(); dataText = "Hold the spacebar to record"; countText = ""; }
public override void Activate(bool instancePreserved) { if (instancePreserved) { return; } IsPopup = true; spriteBatch = ScreenManager.SpriteBatch; cameraPositioner = (IPositionerService)ScreenManager.Game.Services.GetService(typeof(IPositionerService)); oldKeyState = new KeyboardState(); dataText = "Hold the spacebar to record"; countText = ""; }