public PoliceMenuHandler(IWorkEquipmentManager workEquipmentManager, IPlayerInfoManager playerInfoManager, IWorkInfoManager workInfoManager, IInventoryManager inventoryManager, IPoliceAlertManager policeAlertManager) : base(playerInfoManager, workInfoManager) { _workEquipmentManager = workEquipmentManager; _inventoryManager = inventoryManager; _policeAlertManager = policeAlertManager; }
public PoliceManager(IPoliceRewardManager policeRewardManager, IPoliceAlertManager policeAlertManager, IPlayerInfoManager playerInfoManager, IVehicleManager vehicleManager) { _policeRewardManager = policeRewardManager; _policeAlertManager = policeAlertManager; _playerInfoManager = playerInfoManager; _vehicleManager = vehicleManager; }
public PlayerDeathManager(IPlayerInfoManager playerInfoManager, IPoliceManager policeManager, IPoliceAlertManager policeAlertManager, IClanManager clanManager, IWorkInfoManager workInfoManager, IInventoryManager inventoryManager) { _playerInfoManager = playerInfoManager; _policeManager = policeManager; _policeAlertManager = policeAlertManager; _clanManager = clanManager; _workInfoManager = workInfoManager; _inventoryManager = inventoryManager; }
public PlayerDamagedManager(IPlayerInfoManager playerInfoManager, IWorkInfoManager workInfoManager, IPoliceAlertManager policeAlertManager) { _playerInfoManager = playerInfoManager; _workInfoManager = workInfoManager; _policeAlertManager = policeAlertManager; }