public void OnPlayerVent(IPlayerVentEvent evt) => Interlocked.Increment(ref _ventsPerSecond);
public void OnPlayerVentEvent(IPlayerVentEvent e) { _logger.LogInformation("Player {player} vented to {vent}", e.PlayerControl.PlayerInfo.PlayerName, e.NewVent.Name); }
public void OnPlayerVent(IPlayerVentEvent evt) { Interlocked.Increment(ref OnPlayerVentCount); }