public Guid SeedPlayer() { Guid playerId = Guid.NewGuid(); PlayerDto dto = new PlayerDto() { PlayerId = playerId, EmailAddress = "*****@*****.**", Name = "Test Player", Password = "******", UserName = "******", ShouldSync = false }; Player.AddNew(dto); return(playerId); }
public void AddRemovePlayerTest() { PlayerDto dto = new PlayerDto() { PlayerId = TEST_ID, Name = TEST_NAME, UserName = TEST_USERNAME, Password = TEST_PASSWORD, EmailAddress = TEST_EMAIL, ShouldSync = false }; var addResult = PlayerService.AddNew(dto); Assert.IsTrue(addResult.IsSuccess); dto.Name = TEST_NAME2; dto.ShouldSync = true; var updateResult = PlayerService.Update(dto); Assert.IsTrue(updateResult.IsSuccess); var player = PlayerService.GetPlayer(TEST_ID); Assert.IsNotNull(player); Assert.AreEqual(TEST_NAME2, player.Name); Assert.AreEqual(true, player.ShouldSync); var players = PlayerService.GetPlayers(); Assert.IsTrue(players.Count >= 1); var deleteResult = PlayerService.Remove(TEST_ID); Assert.IsTrue(deleteResult.IsSuccess); }