Пример #1
0
        public void TestRemoveHalfStack()
        {
            const long oid = 456499611;
            long       id;
            {
                var item = new PlayerItem {
                    BaseRecord       = "for-testing-item-halfstack-removal",
                    Mod              = string.Empty,
                    MinimumLevel     = 200,
                    LevelRequirement = 200,
                    StackCount       = 30,
                    OnlineId         = oid
                };
                dao.Save(item);


                item.Id.Should().Be.GreaterThan(0);
                id = item.Id;
            }


            // Reduce to 15
            {
                var reloaded = dao.GetByOnlineId(oid);
                reloaded.Id.Should().Be.EqualTo(id);
                reloaded.StackCount = 15;
                dao.Update(new List <PlayerItem> {
                    reloaded
                }, true);
            }


            // Ensure the online ID has been cleared
            {
                var reloaded = dao.GetByOnlineId(oid);
                reloaded.Should().Be.Null();
            }

            // Ensure the item still exists
            {
                var reloaded = dao.GetById(id);
                reloaded.Should().Not.Be.Null();
                reloaded.Count.Should().Be.EqualTo(15);
            }

            // Ensure the old OID is marked for removal
            var deletionEntry = dao.GetItemsMarkedForOnlineDeletion().FirstOrDefault(m => m.OID == oid);

            deletionEntry.Should().Not.Be.Null();
        }
Пример #2
0
        private TransferStatus TransferItems(string transferFile, List <PlayerItem> items, int maxItemsToTransfer)
        {
            // Remove all items deposited (may or may not be less than the requested amount, if no inventory space is available)
            string error;
            int    numItemsReceived  = (int)items.Sum(item => Math.Max(1, item.StackCount));
            int    numItemsRequested = Math.Min(maxItemsToTransfer, numItemsReceived);


            _itemStatService.ApplyStatsToPlayerItems(items); // For item class? 'IsStackable' maybe?
            _stashManager.Deposit(transferFile, items, maxItemsToTransfer, out error);
            _dao.Update(items, true);


            int NumItemsTransferred = numItemsRequested - (numItemsRequested - (int)items.Sum(item => Math.Max(1, item.StackCount)));

            if (!string.IsNullOrEmpty(error))
            {
                Logger.Warn(error);
                _browser.ShowMessage(error, "Error");
            }

            return(new TransferStatus {
                NumItemsTransferred = NumItemsTransferred,
                NumItemsRequested = numItemsRequested
            });
        }
Пример #3
0
        private TransferStatus TransferItems(string transferFile, List <PlayerItem> items)
        {
            var numReceived = items.Sum(item => Math.Max(1, item.StackCount));

            // Remove all items deposited (may or may not be less than the requested amount, if no inventory space is available)
            string error;
            int    numItemsReceived = (int)items.Sum(item => Math.Max(1, item.StackCount));

            _itemStatService.ApplyStatsToPlayerItems(items); // For item class? 'IsStackable' maybe?
            try {
                _transferStashService.Deposit(transferFile, items, out error);
                _dao.Update(items, true);

                var  numItemsAfterTransfer = items.Sum(item => item.StackCount);
                long numItemsTransferred   = numReceived - numItemsAfterTransfer;

                if (!string.IsNullOrEmpty(error))
                {
                    Logger.Warn(error);
                    _browser.ShowMessage(error, UserFeedbackLevel.Danger);
                }

                return(new TransferStatus {
                    NumItemsTransferred = (int)numItemsTransferred,
                });
            }
            catch (TransferStashService.DepositException) {
                _browser.ShowMessage(RuntimeSettings.Language.GetTag("iatag_feedback_unable_to_deposit"), UserFeedbackLevel.Danger);
                return(new TransferStatus {
                    NumItemsTransferred = 0,
                });
            }
        }
Пример #4
0
        private void Upload()
        {
            PlayerItem item = null;

            do
            {
                item = _playerItemDao.GetSingleUnsynchronizedItem();
                if (item != null)
                {
                    var simplified = Map(item);
                    var json       = JsonConvert.SerializeObject(simplified);
                    var result     = Post($"token={_token}&item={json}", UploadUrl);
                    if (string.IsNullOrEmpty(result))
                    {
                        Logger.Warn("Error uploading items to remote backup server");
                        _nextUpload = DateTime.UtcNow.AddMinutes(30);
                        return;
                    }
                    var obj = JsonConvert.DeserializeObject <PlayerItemBackupUploadResponse>(result);
                    if (!obj.Success)
                    {
                        HandleAuthenticationIssues(obj.ErrorCode);
                        Logger.Warn($"Failed synchronizing item with backup, error code {obj.ErrorCode}");
                    }
                    else
                    {
                        item.OnlineId = obj.OID;
                        _playerItemDao.Update(item);
                        Properties.Settings.Default.LastOnlineBackup = obj.Modified;
                    }
                }
            } while (item != null);
            Properties.Settings.Default.Save();

            _nextUpload = DateTime.UtcNow.AddMinutes(3);
        }
Пример #5
0
 public void Update(IList <PlayerItem> items, bool clearOnlineId)
 {
     ThreadExecuter.Execute(
         () => repo.Update(items, clearOnlineId)
         );
 }