void Start() { rigidBody = GetComponent <Rigidbody>(); inputProvider = InputProvider as IPlayerInputProvider; characterAnimationController = CharacterAnimationController as ICharacterAnimatorController; levelSelectMenuListener = GetComponent <LevelSelectMenuListener>(); }
void Start() { rigidBody = GetComponent<Rigidbody>(); inputProvider = InputProvider as IPlayerInputProvider; characterAnimationController = CharacterAnimationController as ICharacterAnimatorController; levelSelectMenuListener = GetComponent<LevelSelectMenuListener>(); }