Пример #1
0
 public GameService(ICardRepository cardRepository, ICardInHandRepository cardInHandRepository, IPlayerRepository playerRepository, IPlayerInGameRepository playerInGameRepository, IGameRepository gameRepository)
 {
     _cardInHandRepository   = cardInHandRepository;
     _playerRepository       = playerRepository;
     _playerInGameRepository = playerInGameRepository;
     _gameRepository         = gameRepository;
     _cardRepository         = cardRepository;
     _logger = LogManager.GetCurrentClassLogger();
 }
Пример #2
0
 public HistoryService(IOptions <PaginationOption> paginationOptions, UserManager <User> userManager, IGameRepository gameRepository, IPlayerRepository playerRepository, IBotRepository botRepository, IPlayerStepRepository playerStepRepository,
                       IBotStepRepository botStepRepository, IPlayerInGameRepository playerInGameRepository, IBotInGameRepository botInGameRepository)
 {
     _userManager            = userManager;
     _gameRepository         = gameRepository;
     _playerRepository       = playerRepository;
     _botRepository          = botRepository;
     _playerStepRepository   = playerStepRepository;
     _botStepRepository      = botStepRepository;
     _botInGameRepository    = botInGameRepository;
     _playerInGameRepository = playerInGameRepository;
     _paginationOptions      = paginationOptions.Value;
 }
Пример #3
0
 public GameService(UserManager <User> userManager, ICardHelper cardHelper, IGameRepository gameRepository, IPlayerRepository playerRepository, IBotRepository botRepository, IPlayerStepRepository playerStepRepository,
                    IBotStepRepository botStepRepository, ICardRepository cardRepository, IPlayerInGameRepository playerInGameRepository, IBotInGameRepository botInGameRepository)
 {
     _userManager            = userManager;
     _gameRepository         = gameRepository;
     _playerRepository       = playerRepository;
     _botRepository          = botRepository;
     _playerStepRepository   = playerStepRepository;
     _botStepRepository      = botStepRepository;
     _cardRepository         = cardRepository;
     _botInGameRepository    = botInGameRepository;
     _playerInGameRepository = playerInGameRepository;
     _cardHelper             = cardHelper;
 }
Пример #4
0
 public SensorsController(SmartPlayerContext smartPlayerContext,
                          IAccelerometerAndGyroscopeRepository accelerometerAndGyroscopeRepository,
                          IGPSLocationRepository gpsLocationRepository,
                          IPlayerInGameRepository playerInGameRepository,
                          IModuleRepository moduleRepository,
                          IMapper mapper,
                          IPitchRepository pitchRepository,
                          IGameRepository gameRepository)
 {
     _smartPlayerContext = smartPlayerContext;
     _accelerometerAndGyroscopeRepository = accelerometerAndGyroscopeRepository;
     GPSLocationRepository   = gpsLocationRepository;
     _playerInGameRepository = playerInGameRepository;
     _moduleRepository       = moduleRepository;
     _mapper          = mapper;
     _pitchRepository = pitchRepository;
     _gameRepository  = gameRepository;
     _gpsService      = new GPSService();
 }
Пример #5
0
 public ModuleController(IModuleRepository moduleRepository, IMapper mapper, IPlayerInGameRepository playerInGameRepository)
 {
     _moduleRepository       = moduleRepository;
     _mapper                 = mapper;
     _playerInGameRepository = playerInGameRepository;
 }
Пример #6
0
 public PlayerController(SmartPlayerContext smartPlayerContext, IPlayerInGameRepository playerInGameRepository)
 {
     _smartPlayerContext     = smartPlayerContext;
     _playerInGameRepository = playerInGameRepository;
 }