public Player Get(Expression <Func <Player, bool> > filter) { return(_playerDal.Get(filter)); }
public Player Get(int id) { return(_playerDal.Get(x => x.ID == id && !x.IsDeleted)); }
public Player Get(Expression <Func <Player, bool> > filter) { return(_playerDal.Get(filter)); }
public Player Get(int id) { return(_playerDal.Get(x => x.ID == id && !x.IsDeleted)); }