Пример #1
0
        /// <summary>
        /// Shows the standard Google Play Games achievements user interface,
        /// which allows the player to browse their achievements.
        /// </summary>
        public void ShowAchievementsUI()
        {
            if (!IsAuthenticated())
            {
                Logger.e("ShowAchievementsUI can only be called after authentication.");
                return;
            }

            Logger.d("ShowAchievementsUI");
            mClient.ShowAchievementsUI();
        }
Пример #2
0
        /// <summary>
        /// Shows the standard Google Play Games achievements user interface,
        /// which allows the player to browse their achievements.
        /// </summary>
        /// <param name="callback">If non-null, the callback is invoked when
        /// the achievement UI is dismissed</param>
        public void ShowAchievementsUI(Action <UIStatus> callback)
        {
            if (!IsAuthenticated())
            {
                Logger.e("ShowAchievementsUI can only be called after authentication.");
                return;
            }

            Logger.d("ShowAchievementsUI callback is " + callback);
            mClient.ShowAchievementsUI(callback);
        }
Пример #3
0
        /// <summary>
        /// Shows the standard Google Play Games achievements user interface,
        /// which allows the player to browse their achievements.
        /// </summary>
        public void ShowAchievementsUI()
        {
            if (!IsAuthenticated())
            {
                GooglePlayGames.OurUtils.Logger.e("ShowAchievementsUI can only be called after authentication.");
                return;
            }

            GooglePlayGames.OurUtils.Logger.d("ShowAchievementsUI");
            mClient.ShowAchievementsUI();
        }