Пример #1
0
        //---------------------------------------------------------------------

        /// <summary>
        /// Try planting and if needed serotiny and resprouting at a site.
        /// </summary>
        /// <returns>
        /// True if at least one species reproduced by planting, serotiny or
        /// resprouting.  False if no species reproduced by any of those 3
        /// reproductive means.
        /// </returns>
        public static bool TryPlantingThenSerotinyAndResprouting(ActiveSite site)
        {
            bool plantingOccurred = planting.TryAt(site);

            bool sufficientLight;

            bool serotinyOccurred = false;

            if (!plantingOccurred)
            {
                for (int index = 0; index < speciesDataset.Count; ++index)
                {
                    if (serotiny[site].Get(index))
                    {
                        ISpecies species = speciesDataset[index];
                        sufficientLight = SufficientLight(species, site);
                        if (sufficientLight && Establish(species, site))
                        {
                            AddNewCohort(species, site);
                            serotinyOccurred = true;
                            if (isDebugEnabled)
                            {
                                log.DebugFormat("site {0}: {1} post-fire regenerated",
                                                site.Location, species.Name);
                            }
                        }
                        else
                        {
                            if (isDebugEnabled)
                            {
                                log.DebugFormat("site {0}: {1} post-fire regen failed: {2}",
                                                site.Location, species.Name,
                                                !sufficientLight ? "insufficient light"
                                                                  : "didn't establish");
                            }
                        }
                    }
                }
            }
            serotiny[site].SetAll(false);

            bool speciesResprouted = false;

            if (!serotinyOccurred)
            {
                for (int index = 0; index < speciesDataset.Count; ++index)
                {
                    if (resprout[site].Get(index))
                    {
                        ISpecies species = speciesDataset[index];
                        sufficientLight = SufficientLight(species, site);
                        if (sufficientLight &&
                            (Util.Random.GenerateUniform() < species.VegReprodProb))
                        {
                            AddNewCohort(species, site);
                            speciesResprouted = true;
                            if (isDebugEnabled)
                            {
                                log.DebugFormat("site {0}: {1} resprouted",
                                                site.Location, species.Name);
                            }
                        }
                        else
                        {
                            if (isDebugEnabled)
                            {
                                log.DebugFormat("site {0}: {1} resprouting failed: {2}",
                                                site.Location, species.Name,
                                                !sufficientLight ? "insufficient light"
                                                                  : "random # >= probability");
                            }
                        }
                    }
                }
            }
            resprout[site].SetAll(false);

            return(plantingOccurred || serotinyOccurred || speciesResprouted);
        }
Пример #2
0
        //---------------------------------------------------------------------

        /// <summary>
        /// Does the appropriate forms of reproduction at a site.
        /// </summary>
        public static void Reproduce(ActiveSite site)
        {
            if (noEstablish[site])
            {
                return;
            }

            bool plantingOccurred = planting.TryAt(site);
            //bool plantingOccurred = false;
            //for (int index = 0; index < speciesDataset.Count; ++index)
            //{
            //    if (planting[site].Get(index))
            //    {
            //        ISpecies species = speciesDataset[index];
            //        if (PlantingEstablish(species, site))
            //        {
            //            AddNewCohort(species, site);
            //            plantingOccurred = true;
            //        }
            //    }
            //}

            bool sufficientLight;

            bool serotinyOccurred = false;

            if (!plantingOccurred)
            {
                for (int index = 0; index < speciesDataset.Count; ++index)
                {
                    if (serotiny[site].Get(index))
                    {
                        ISpecies species = speciesDataset[index];
                        sufficientLight = SufficientResources(species, site);
                        if (sufficientLight && Establish(species, site))
                        {
                            AddNewCohort(species, site);
                            serotinyOccurred = true;
                            if (isDebugEnabled)
                            {
                                log.DebugFormat("site {0}: {1} post-fire regenerated",
                                                site.Location, species.Name);
                            }
                        }
                        else
                        {
                            if (isDebugEnabled)
                            {
                                log.DebugFormat("site {0}: {1} post-fire regen failed: {2}",
                                                site.Location, species.Name,
                                                !sufficientLight ? "insufficient light"
                                                                  : "didn't establish");
                            }
                        }
                    }
                }
            }
            serotiny[site].SetAll(false);

            bool speciesResprouted = false;

            if (!serotinyOccurred)
            {
                for (int index = 0; index < speciesDataset.Count; ++index)
                {
                    if (resprout[site].Get(index))
                    {
                        ISpecies species = speciesDataset[index];
                        sufficientLight = SufficientResources(species, site);
                        if (sufficientLight &&
                            (Model.Core.GenerateUniform() < species.VegReprodProb))
                        {
                            AddNewCohort(species, site);
                            speciesResprouted = true;
                            if (isDebugEnabled)
                            {
                                log.DebugFormat("site {0}: {1} resprouted",
                                                site.Location, species.Name);
                            }
                        }
                        else
                        {
                            if (isDebugEnabled)
                            {
                                log.DebugFormat("site {0}: {1} resprouting failed: {2}",
                                                site.Location, species.Name,
                                                !sufficientLight ? "insufficient light"
                                                                  : "random # >= probability");
                            }
                        }
                    }
                }
            }
            resprout[site].SetAll(false);

            if (!plantingOccurred && !serotinyOccurred && !speciesResprouted)
            {
                seeding.Do(site);
            }
        }