Пример #1
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 /// <summary>
 /// Initializes a new instance of the <see cref="PlanetoidData" /> class.
 /// </summary>
 /// <param name="planetoid">The planetoid.</param>
 /// <param name="owner">The owner.</param>
 /// <param name="passiveCMs">The passive Countermeasures.</param>
 /// <param name="planetoidStat">The stat.</param>
 public PlanetoidData(IPlanetoid planetoid, Player owner, IEnumerable<PassiveCountermeasure> passiveCMs, PlanetoidStat planetoidStat)
     : base(planetoid, owner, planetoidStat.MaxHitPoints, passiveCMs) {
     Mass = planetoidStat.Mass;
     Category = planetoidStat.Category;
     Radius = planetoidStat.Radius;
     Capacity = planetoidStat.Capacity;
     Resources = planetoidStat.Resources;
     Topography = Topography.System;
     _sectorID = InitializeSectorID();
 }
Пример #2
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 /// <summary>
 /// Initializes a new instance of the <see cref="PlanetoidData" /> class
 /// with no countermeasures and no owner.
 /// </summary>
 /// <param name="planetoid">The planetoid.</param>
 /// <param name="planetoidStat">The stat.</param>
 public PlanetoidData(IPlanetoid planetoid, PlanetoidStat planetoidStat)
     : this(planetoid, TempGameValues.NoPlayer, Enumerable.Empty<PassiveCountermeasure>(), planetoidStat) { }
Пример #3
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 /// <summary>
 /// Initializes a new instance of the <see cref="PlanetoidData" /> class with no owner.
 /// </summary>
 /// <param name="planetoid">The planetoid.</param>
 /// <param name="passiveCMs">The passive Countermeasures.</param>
 /// <param name="planetoidStat">The stat.</param>
 public PlanetoidData(IPlanetoid planetoid, IEnumerable<PassiveCountermeasure> passiveCMs, PlanetoidStat planetoidStat)
     : this(planetoid, TempGameValues.NoPlayer, passiveCMs, planetoidStat) { }
Пример #4
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 public void RemovePlanetoid(IPlanetoid planetoid) {
     D.Assert(!planetoid.IsOperational);
     bool isRemoved = _planetoids.Remove(planetoid as APlanetoidItem);
     D.Assert(isRemoved);
     var planet = planetoid as PlanetItem;
     if (planet != null) {
         isRemoved = _planets.Remove(planet);
         D.Assert(isRemoved);
     }
     else {
         isRemoved = _moons.Remove(planetoid as MoonItem);
         D.Assert(isRemoved);
     }
     Data.RemovePlanetoidData((planetoid as APlanetoidItem).Data);
 }