public Quake3Manager(IQuake3GameClient quake3GameClient, IPingClient pingClient, IStatusResponseMapper q3aServerResponseMapper) { _gameClient = quake3GameClient; _pingClient = pingClient; _q3aServerResponseMapper = q3aServerResponseMapper; }
public UnrealTournament99Manager(IUnrealTournament99GameClient serverClient, IPingClient pingClient, IInfoResponseMapper infoResponseMapper) { _serverClient = serverClient; _pingClient = pingClient; _infoResponseMapper = infoResponseMapper; }