protected virtual void OnPeerCreated(IPhotonWirePeer peer, InitRequest initRequest, bool isServerToServerPeer)
 {
 }
Пример #2
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 public static void RemoveGroup(this IPhotonWirePeer peer, string groupName)
 {
     PeerManager.GetPeerManager(peer.PeerKind).RemoveGroup(groupName, peer);
 }
Пример #3
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 public RoomMemberBase(IPhotonWirePeer peer)
 {
     this.Peer = peer;
 }
Пример #4
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 internal OperationContext(HubDescriptor hub, MethodDescriptor method, IPhotonWirePeer peer, OperationRequest operationRequest, SendParameters sendParameters, DateTime timestamp)
     : this(hub.HubId, peer, operationRequest, sendParameters, timestamp)
 {
     this.Hub    = hub;
     this.Method = method;
 }
Пример #5
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 /// <summary>
 /// Broadcast to target(in current gameserver) client.
 /// </summary>
 public T Target(IPhotonWirePeer peer)
 {
     return(TypedServerHubClientBuilder <T> .Build(context, (IS2SPhotonWirePeer)peer));
 }
Пример #6
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 public GroupInvokeResponse(IPhotonWirePeer peer)
 {
     this.Peer = peer;
 }