public static IPath CreatePath(this IPathSeeker seeker, Vector3 target) { if (seeker == null) { throw new System.ArgumentNullException("seeker"); } return(seeker.PathFactory.Create(seeker, target)); }
public IPath Create(IPathSeeker seeker, Vector3 target) { Transform t; var root = SPEntity.Pool.GetFromSource(seeker); if (root != null) { t = root.transform; } else { t = GameObjectUtil.GetTransformFromSource(seeker); if (t == null) { throw new PathArgumentException("IPathSeeker has no known Transform to get a position from."); } } return(new AGAstarABPath(t.position, target)); }