/// <summary> /// Adds a particle manipulator to the system. /// </summary> /// <param name="manipulator"></param> public void Add(IParticleManipulator manipulator) { m_Manipulators.Add(manipulator); }
/// <summary> /// Creates an empty particle system with one particle manipulator. /// </summary> /// <param name="manipulator">The manipulator to use with this particle system.</param> public ParticleSystem(IParticleManipulator manipulator) { m_Manipulators = new ParticleManipulatorCollection(); m_Manipulators.Add(manipulator); m_Particles = new ParticleCollection(); }