/// <summary> /// FFT値を取得 /// </summary> /// <param name="buffer"></param> /// <param name="fftopt"></param> /// <returns></returns> internal static uint FFTData(float[] buffer, Controller.FFTNum fftopt) { if (OutputDevice != null) { return(OutputDevice.GetDataFFT(buffer, fftopt)); } else { Array.Clear(buffer, 0, buffer.Length); } return(0); }