public SessionManagerClient(IOperationContextHelper operationContextHelper, string endpointAddress, Guid sessionGuid) { _sessionGuid = sessionGuid; _endpointAddress = new Uri(endpointAddress); _operationContextHelper = operationContextHelper; operationContext = _ => _operationContextHelper.Instance.SessionId = _; }
public CheckRolePermissionsInvoker(GameSessions gameSessions, IOperationContextHelper operationContextHelper, IOperationInvoker invoker, MethodInfo methodInfo) { _gameSessions = gameSessions; _operationContextHelper = operationContextHelper; _invoker = invoker; _methodInfo = methodInfo; }
public SessionManager(ILogger logger, IOperationContextHelper operationContextHelper, GameSessions gameSessions, IUserDataAccessService userDataAccessService) { _logger = logger; _operationContextHelper = operationContextHelper; _gameSessions = gameSessions; _userDataAccessService = userDataAccessService; }
public AdminManager(IOperationContextHelper operationContextHelper , GameSessions gameSessions , IPerformanceHelper performanceHelper , IUserDataAccessService userDataAccessService , SystemInfo systemInfo) { _gameSessions = gameSessions; _performanceHelper = performanceHelper; _userDataAccessService = userDataAccessService; _systemInfo = systemInfo; _operationContextHelper = operationContextHelper; }
public GameManager(ILogger logger, IOperationContextHelper operationContextHelper, GameSessions gameSessions , IMapperFactory mapperFactory ) { _logger = logger; _operationContextHelper = operationContextHelper; _gameSessions = gameSessions; _mapperFactory = mapperFactory; _gameDataContractMapper = _mapperFactory.Build <IGame, GameData>(); _countersContractMapper = _mapperFactory.Build <GameCash, Cash>(); _fundsDriverContractMapper = _mapperFactory.Build <Item, Common.Contract.Items.Item>(); _manualStepResultMapper = _mapperFactory.Build <ManualStepResult, Contract.GameManager.ManualStepResult>(); }
public CheckRolePermissionsOperationBehavior(IOperationContextHelper operationContextHelper, GameSessions gameSessions) { _operationContextHelper = operationContextHelper; _gameSessions = gameSessions; }
public NoWcfGameManagerFactory(ILogger logger, IOperationContextHelper operationContextHelper, IUnityContainer unityContainer) { _logger = logger; _operationContextHelper = operationContextHelper; _unityContainer = unityContainer; }