public static void GenBuffers(this IOpenGl gl, Span <uint> buffers) { gl.GenBuffers(buffers.Length, out buffers[0]); }
public static uint GenBuffer(this IOpenGl gl) { gl.GenBuffers(1, out var buffer); return(buffer); }
public static void GenBuffers(this IOpenGl gl, Span <uint> buffers) { gl.GenBuffers(buffers.Length, out buffers[0]); }
public static uint GenBuffer(this IOpenGl gl) { gl.GenBuffers(1, out var buffer); return(buffer); }