Пример #1
0
        public async Task LaunchAndSpectate(LoadedReplay loadedReplay)
        {
            await contextSetter.SetContextAsync(loadedReplay);

            await gameController.LaunchAsync();

            if (settings.OBS.Enabled)
            {
                obsController.ConfigureFromContext();
                obsController.SwapToGameScene();
                obsController.StartRecording();
                await spectator.SpectateAsync();

                obsController.StopRecording();
                gameController.Kill();
                await obsController.CycleReportAsync();

                obsController.SwapToWaitingScene();
            }
            else
            {
                await spectator.SpectateAsync();

                gameController.Kill();
            }
        }
Пример #2
0
        public async Task SpectateSessionAsync()
        {
            if (settings.OBS.Enabled)
            {
                await obsController.SwapToGameSceneAsync();

                await session.SpectateAsync();

                gameController.KillGame();
                await replayFileWriter.ClearDetailsAsync();

                if (sessionHolder.StormReplay.ReplayId.HasValue)
                {
                    await obsController.CycleReportAsync(sessionHolder.StormReplay.ReplayId.Value);
                }

                await obsController.SwapToWaitingSceneAsync();
            }
            else
            {
                await session.SpectateAsync();

                gameController.KillGame();
                await replayFileWriter.ClearDetailsAsync();
            }

            await Task.Delay(settings.Spectate.WaitingTime);
        }