private void CopyAllViasToNewLayer(IPCBIWindow parent, string layerName, string newLayerName) { IStep curStep = parent.GetCurrentStep(); if (curStep == null) { MessageBox.Show("No Job loaded, please load a job before start this script!", "Warning", MessageBoxButtons.OK, MessageBoxIcon.Asterisk); return; } ILayer relevantLayer = curStep.GetLayer(layerName); ILayer NewLayer = curStep.GetLayer(newLayerName); if (NewLayer == null || relevantLayer == null || !(NewLayer is IODBLayer)) { MessageBox.Show("Check Layers, something is wrong!", "Error", MessageBoxButtons.OK, MessageBoxIcon.Error); return; } List <IODBObject> ViaList = new List <IODBObject>(); //check all elements for via attribute foreach (IObject obj in relevantLayer.GetAllLayerObjects()) { if (obj is IODBObject) { if (((IODBObject)obj).Type == IObjectType.Pad) { Dictionary <PCBI.FeatureAttributeEnum, string> attributesOfPad = ((IODBObject)obj).GetAttributesDictionary(); if (attributesOfPad.ContainsKey(PCBI.FeatureAttributeEnum.pad_usage)) { if (attributesOfPad[PCBI.FeatureAttributeEnum.pad_usage] == "via") { ViaList.Add((IODBObject)obj); } } } } } IFilter filter = new IFilter(parent); //to create copies on new layer //add vias to new layer foreach (IODBObject viaPad in ViaList) { IPadSpecificsD padInfo = (IPadSpecificsD)viaPad.GetSpecificsD(); int toolNr = IFilter.AddToolDefinitionRound((IODBLayer)NewLayer, (float)padInfo.Diameter, -1); IODBObject newViaPad = filter.CreatePad((IODBLayer)NewLayer); newViaPad.SetSpecifics(padInfo, toolNr); newViaPad.SetAttribute("pad_usage=via"); } }
public void Execute(IPCBIWindow parent) { IFilter filter = new IFilter(parent); IStep curStep = parent.GetCurrentStep(); if (curStep == null) { return; } List <IODBObject> selectedElements = curStep.GetSelectedElements(); //create list with all selected elements to make a new symbol of it List <IObjectSpecificsD> newSymbolSpecs = new List <IObjectSpecificsD>(); string relLayerName = ""; PCBI.MathUtils.RectangleD bounds = new PCBI.MathUtils.RectangleD(); int indexOfLastElement = 1; foreach (IODBObject obj in selectedElements) { newSymbolSpecs.Add(obj.GetSpecificsD()); relLayerName = obj.GetParentLayerName(); if (bounds == RectangleD.Empty) { bounds = obj.GetBoundsD(); } else { bounds = PCBI.MathUtils.RectangleD.Union(bounds, obj.GetBoundsD()); } indexOfLastElement = obj.GetIndexOnLayer(); } IODBLayer relLayer = (IODBLayer)curStep.GetLayer(relLayerName); if (relLayer == null) { return; } //create new symbol for pads, the name must be unique. We try it with the index of one of the elements. int nr = IFilter.AddToolDefinitionSpecial(relLayer, parent, "testsymbol3" + indexOfLastElement, newSymbolSpecs, -bounds.GetMidPoint().X, -bounds.GetMidPoint().Y); if (nr < 0) { //no new symbol was created, maybe name is already existing return; } //delete old elements IAutomation.SuppressUserNotifications = false; //otherwise the delete action will be blocked parent.UIAction.Execute(ID_ActionItem.ID_DELETE); IODBObject pad = filter.CreatePad(relLayer); IPadSpecificsD padSpec = (IPadSpecificsD)pad.GetSpecificsD(); padSpec.Location = bounds.GetMidPoint(); pad.SetSpecifics(padSpec, nr); pad.SetAttribute("new symbol attribute"); pad.Select(true); parent.UpdateView(); }
void CreateForOneSide(bool top, IStep step, IFilter filter, string PackageName, List <string> DrillLayers) { ICMPLayer compLayer = step.GetCMPLayer(top); if (compLayer == null) { return; } IODBLayer newLayer = filter.CreateEmptyODBLayer("testpoint_locations_" + (top ? "top" : "bot"), step.Name); if (newLayer == null) { return; } List <IODBLayer> allDrillLayers = new List <IODBLayer>(); foreach (string drillName in DrillLayers) { allDrillLayers.Add((IODBLayer)step.GetLayer(drillName)); } int shapeIndex = IFilter.AddToolDefinitionRound(newLayer, 75); int shapeIndexConnection = IFilter.AddToolDefinitionRound(newLayer, 1); foreach (ICMPObject cmp in compLayer.GetAllLayerObjects()) { if (!cmp.UsedPackageName.Contains(PackageName)) { continue; } IODBObject markerPad = filter.CreatePad(newLayer); IPadSpecificsD pad = (IPadSpecificsD)markerPad.GetSpecificsD(); pad.Location = new PCBI.MathUtils.PointD(cmp.Position); pad.ShapeIndex = shapeIndex; markerPad.SetSpecifics(pad); markerPad.ObjectColor = Color.Green; markerPad.SetAttribute("Steel needle <BST> (Testpoint)"); bool special = false; foreach (IODBLayer drillLayer in allDrillLayers) { #region check drills foreach (IODBObject drill in drillLayer.GetAllObjectsOnPosition(cmp.Position)) { Dictionary <PCBI.FeatureAttributeEnum, string> attribs = drill.GetAttributesDictionary(); if (attribs.ContainsKey(PCBI.FeatureAttributeEnum.drill)) { if (attribs[PCBI.FeatureAttributeEnum.drill].ToUpperInvariant() == "VIA") { markerPad.ObjectColor = Color.Blue; markerPad.SetAttribute("Pyramid <H> (Via)"); special = true; break; } } } if (special) { break; } #endregion } if (!special) { //check for component pin foreach (ICMPObject comp in compLayer.GetAllObjectsOnPosition(cmp.Position)) { if (comp == cmp) { continue; //testpunkt selbst wird ignoriert } foreach (IPin pin in comp.GetPinList()) { PCBI.MathUtils.IPolyClass cmpPoly = pin.GetPolygonOutline(comp); if (cmpPoly.PointInPolygon(pad.Location)) { markerPad.ObjectColor = Color.Red; markerPad.SetAttribute("Serrated <C>"); //hier evtl noch überprüfen ob pin bzw. body drüber liegt? special = true; //oder Serrated with overlapping plastic <CS> break; } } if (special) { break; } } } } foreach (ICMPObject cmp in compLayer.GetAllLayerObjects()) //neue schleife da erst alle pads plaziert werden sollen! { if (!cmp.UsedPackageName.Contains(PackageName)) { continue; } IODBObject textForPad = filter.CreateText(newLayer); ITextSpecificsD text = (ITextSpecificsD)textForPad.GetSpecificsD(); text.Text = cmp.Ref.Remove(0, 2); //Annahme das alle mit TP beginnen text.TextSize = new SizeF(25, 50); text.Location = new PCBI.MathUtils.PointD(cmp.Position.X + 50, cmp.Position.Y - 10); text.WidthFactor = 0.6; textForPad.SetSpecifics(text); textForPad.ObjectColor = Color.DarkGray; //text location should not be intersecting! List <IObject> otherObjectsOnSameLocation = newLayer.GetAllObjectInRectangle(textForPad.GetBoundsD()); int offset = 50; bool horChecked = false; while (otherObjectsOnSameLocation.Count > 1) { //move text if (horChecked) { text.Location = new PCBI.MathUtils.PointD(cmp.Position.X, cmp.Position.Y + offset); } else { text.Location = new PCBI.MathUtils.PointD(cmp.Position.X - offset - textForPad.GetBoundsD().Width, cmp.Position.Y - 10); } offset += 50; horChecked = true; textForPad.SetSpecifics(text); otherObjectsOnSameLocation = newLayer.GetAllObjectInRectangle(textForPad.GetBoundsD()); } IODBObject connectionLine = filter.CreateLine(newLayer); ILineSpecificsD line = (ILineSpecificsD)connectionLine.GetSpecificsD(); line.ShapeIndex = shapeIndexConnection; line.Start = new PCBI.MathUtils.PointD(cmp.Position); line.End = new PCBI.MathUtils.PointD(text.Location.X, text.Location.Y + 25); connectionLine.SetSpecifics(line); connectionLine.ObjectColor = Color.LightGray; } }
internal static bool CutRectangle(IPolyClass rectanglePoly, IODBLayer layer, IODBLayer NewlayerToAddElements, IFilter filter, IPCBIWindow parentPCBI) { if (layer == null) { return(false); //no layer } if (NewlayerToAddElements == null) { return(false); //no layer for new elements } //use bounds to get relevant objects //cut intersecting objects //helper for Symbols Dictionary <int, int> symbolUsed = new Dictionary <int, int>(); //Performance RectangleD relevantRectangle = rectanglePoly.GetBounds(); foreach (IODBObject obj in layer.GetAllLayerObjects()) { if (relevantRectangle.IntersectsWith(obj.GetBoundsD())) { #region cut elements //cutting IPolyClass polygon = obj.GetPolygonOutline(); IPolyClass cuttingPolygon; if (rectanglePoly.GetBounds().Contains(polygon.GetBounds())) { cuttingPolygon = polygon; } else { cuttingPolygon = polygon.Intersect(rectanglePoly); } if (cuttingPolygon.GetEdgeCount() == 0) { continue; //bounds cutting but not of any interest } List <ISurfaceSpecificsD> subPolygons = cuttingPolygon.SplitInIsleAndHoles(parentPCBI, NewlayerToAddElements); foreach (ISurfaceSpecificsD subPolygon in subPolygons) //create part surfaces { IODBObject surface = filter.CreatePolygon(NewlayerToAddElements); subPolygon.Positive = obj.Positive; surface.SetSpecifics(subPolygon); Dictionary <string, string> attributes = obj.GetAttributesDictionaryStringKeys(); foreach (string attribute in attributes.Keys) { surface.SetAttribute(attributes[attribute], attribute); //copy attributes } } #endregion } else { //not relevant -> ignore } } return(true); //finish }