Пример #1
0
        private void Unload()
        {
            if (Disposed || Threads.Count > 0)
            {
                return;
            }

            Disposed = true;

            foreach (object Obj in HandleTable.Clear())
            {
                if (Obj is KSession Session)
                {
                    Session.Dispose();
                }
            }

            INvDrvServices.UnloadProcess(this);

            if (NeedsHbAbi && Executables.Count > 0 && Executables[0].FilePath.EndsWith(Homebrew.TemporaryNroSuffix))
            {
                File.Delete(Executables[0].FilePath);
            }

            Device.Log.PrintInfo(LogClass.Loader, $"Process {ProcessId} exiting...");
        }
Пример #2
0
        protected virtual void Dispose(bool disposing)
        {
            if (!_isDisposed && disposing)
            {
                _isDisposed = true;

                KProcess terminationProcess = new KProcess(KernelContext);
                KThread  terminationThread  = new KThread(KernelContext);

                terminationThread.Initialize(0, 0, 0, 3, 0, terminationProcess, ThreadType.Kernel, () =>
                {
                    // Force all threads to exit.
                    lock (KernelContext.Processes)
                    {
                        // Terminate application.
                        foreach (KProcess process in KernelContext.Processes.Values.Where(x => x.Flags.HasFlag(ProcessCreationFlags.IsApplication)))
                        {
                            process.Terminate();
                        }

                        // The application existed, now surface flinger can exit too.
                        SurfaceFlinger.Dispose();

                        // Terminate HLE services (must be done after the application is already terminated,
                        // otherwise the application will receive errors due to service termination.
                        foreach (KProcess process in KernelContext.Processes.Values.Where(x => !x.Flags.HasFlag(ProcessCreationFlags.IsApplication)))
                        {
                            process.Terminate();
                        }
                    }

                    // Exit ourself now!
                    KernelStatic.GetCurrentThread().Exit();
                });

                terminationThread.Start();

                // Wait until the thread is actually started.
                while (terminationThread.HostThread.ThreadState == ThreadState.Unstarted)
                {
                    Thread.Sleep(10);
                }

                // Wait until the termination thread is done terminating all the other threads.
                terminationThread.HostThread.Join();

                // Destroy nvservices channels as KThread could be waiting on some user events.
                // This is safe as KThread that are likely to call ioctls are going to be terminated by the post handler hook on the SVC facade.
                INvDrvServices.Destroy();

                AudioManager.Dispose();
                AudioOutputManager.Dispose();
                AudioInputManager.Dispose();

                AudioRendererManager.Dispose();

                KernelContext.Dispose();
            }
        }
Пример #3
0
        protected virtual void Dispose(bool disposing)
        {
            if (!_isDisposed && disposing)
            {
                ConfigurationState.Instance.System.EnableDockedMode.Event -= OnDockedModeChange;

                _isDisposed = true;

                SurfaceFlinger.Dispose();

                KProcess terminationProcess = new KProcess(KernelContext);
                KThread  terminationThread  = new KThread(KernelContext);

                terminationThread.Initialize(0, 0, 0, 3, 0, terminationProcess, ThreadType.Kernel, () =>
                {
                    // Force all threads to exit.
                    lock (KernelContext.Processes)
                    {
                        foreach (KProcess process in KernelContext.Processes.Values)
                        {
                            process.Terminate();
                        }
                    }

                    // Exit ourself now!
                    KernelContext.Scheduler.ExitThread(terminationThread);
                    KernelContext.Scheduler.GetCurrentThread().Exit();
                    KernelContext.Scheduler.RemoveThread(terminationThread);
                });

                terminationThread.Start();

                // Wait until the thread is actually started.
                while (terminationThread.HostThread.ThreadState == ThreadState.Unstarted)
                {
                    Thread.Sleep(10);
                }

                // Wait until the termination thread is done terminating all the other threads.
                terminationThread.HostThread.Join();

                // Destroy nvservices channels as KThread could be waiting on some user events.
                // This is safe as KThread that are likely to call ioctls are going to be terminated by the post handler hook on the SVC facade.
                INvDrvServices.Destroy();

                AudioRendererManager.Dispose();

                KernelContext.Dispose();
            }
        }
Пример #4
0
        protected virtual void Dispose(bool disposing)
        {
            if (!_isDisposed && disposing)
            {
                ConfigurationState.Instance.System.EnableDockedMode.Event -= OnDockedModeChange;

                _isDisposed = true;

                SurfaceFlinger.Dispose();

                KProcess terminationProcess = new KProcess(KernelContext);
                KThread  terminationThread  = new KThread(KernelContext);

                terminationThread.Initialize(0, 0, 0, 3, 0, terminationProcess, ThreadType.Kernel, () =>
                {
                    // Force all threads to exit.
                    lock (KernelContext.Processes)
                    {
                        foreach (KProcess process in KernelContext.Processes.Values)
                        {
                            process.Terminate();
                        }
                    }

                    // Exit ourself now!
                    KernelContext.Scheduler.ExitThread(terminationThread);
                    KernelContext.Scheduler.GetCurrentThread().Exit();
                    KernelContext.Scheduler.RemoveThread(terminationThread);
                });

                terminationThread.Start();

                // Destroy nvservices channels as KThread could be waiting on some user events.
                // This is safe as KThread that are likely to call ioctls are going to be terminated by the post handler hook on the SVC facade.
                INvDrvServices.Destroy();

                // This is needed as the IPC Dummy KThread is also counted in the ThreadCounter.
                KernelContext.ThreadCounter.Signal();

                // It's only safe to release resources once all threads
                // have exited.
                KernelContext.ThreadCounter.Signal();
                KernelContext.ThreadCounter.Wait();

                AudioRendererManager.Dispose();

                KernelContext.Dispose();
            }
        }
Пример #5
0
        protected virtual void Dispose(bool Disposing)
        {
            if (Disposing && !Disposed)
            {
                if (NeedsHbAbi && Executables[0].FilePath.EndsWith(Homebrew.TemporaryNroSuffix))
                {
                    File.Delete(Executables[0].FilePath);
                }

                //If there is still some thread running, disposing the objects is not
                //safe as the thread may try to access those resources. Instead, we set
                //the flag to have the Process disposed when all threads finishes.
                //Note: This may not happen if the guest code gets stuck on a infinite loop.
                if (TlsSlots.Count > 0)
                {
                    ShouldDispose = true;

                    Ns.Log.PrintInfo(LogClass.Loader, $"Process {ProcessId} waiting all threads terminate...");

                    return;
                }

                Disposed = true;

                foreach (object Obj in HandleTable.Clear())
                {
                    if (Obj is KSession Session)
                    {
                        Session.Dispose();
                    }
                }

                INvDrvServices.UnloadProcess(this);

                AppletState.Dispose();

                SvcHandler.Dispose();

                Memory.Dispose();

                Ns.Log.PrintInfo(LogClass.Loader, $"Process {ProcessId} exiting...");
            }
        }
Пример #6
0
        private void Unload()
        {
            if (Disposed || Threads.Count > 0)
            {
                return;
            }

            Disposed = true;

            HandleTable.Destroy();

            INvDrvServices.UnloadProcess(this);

            if (NeedsHbAbi && Executables.Count > 0 && Executables[0].FilePath.EndsWith(Homebrew.TemporaryNroSuffix))
            {
                File.Delete(Executables[0].FilePath);
            }

            Logger.PrintInfo(LogClass.Loader, $"Process {ProcessId} exiting...");
        }
Пример #7
0
        protected virtual void Dispose(bool disposing)
        {
            if (!_isDisposed && disposing)
            {
                _isDisposed = true;

                // "Soft" stops AudioRenderer and AudioManager to avoid some sound between resume and stop.
                if (IsPaused)
                {
                    AudioManager.StopUpdates();

                    TogglePauseEmulation(false);

                    AudioRendererManager.StopSendingCommands();
                }

                KProcess terminationProcess = new KProcess(KernelContext);
                KThread  terminationThread  = new KThread(KernelContext);

                terminationThread.Initialize(0, 0, 0, 3, 0, terminationProcess, ThreadType.Kernel, () =>
                {
                    // Force all threads to exit.
                    lock (KernelContext.Processes)
                    {
                        // Terminate application.
                        foreach (KProcess process in KernelContext.Processes.Values.Where(x => x.Flags.HasFlag(ProcessCreationFlags.IsApplication)))
                        {
                            process.Terminate();
                            process.DecrementReferenceCount();
                        }

                        // The application existed, now surface flinger can exit too.
                        SurfaceFlinger.Dispose();

                        // Terminate HLE services (must be done after the application is already terminated,
                        // otherwise the application will receive errors due to service termination).
                        foreach (KProcess process in KernelContext.Processes.Values.Where(x => !x.Flags.HasFlag(ProcessCreationFlags.IsApplication)))
                        {
                            process.Terminate();
                            process.DecrementReferenceCount();
                        }

                        KernelContext.Processes.Clear();
                    }

                    // Exit ourself now!
                    KernelStatic.GetCurrentThread().Exit();
                });

                terminationThread.Start();

                // Wait until the thread is actually started.
                while (terminationThread.HostThread.ThreadState == ThreadState.Unstarted)
                {
                    Thread.Sleep(10);
                }

                // Wait until the termination thread is done terminating all the other threads.
                terminationThread.HostThread.Join();

                // Destroy nvservices channels as KThread could be waiting on some user events.
                // This is safe as KThread that are likely to call ioctls are going to be terminated by the post handler hook on the SVC facade.
                INvDrvServices.Destroy();

                AudioManager.Dispose();
                AudioOutputManager.Dispose();
                AudioInputManager.Dispose();

                AudioRendererManager.Dispose();

                LibHacHorizonManager.AmClient.Fs.UnregisterProgram(LibHacHorizonManager.ApplicationClient.Os.GetCurrentProcessId().Value);

                KernelContext.Dispose();
            }
        }