void Start()
        {
            pickCtrl = new PickUpController(pickUpSpantime, distence, scrollSpeed);

            nodeConnectCtrl = new NodeConnectController(sphereRange, nodeUpdateSpanTime);
            //highLightCtrl = new ColorHighLightCtrl(highLightColors);
            highLightCtrl = new RenderOpenHighLight(highLightColors);

            highLightElement = new ShaderHighLight();
        }
Пример #2
0
 public void Start()
 {
     pickCtrl                        = new PickUpController(pickUpSpantime, distence, scrollSpeed);
     nodeConnectCtrl                 = new NodeConnectController(sphereRange, nodeUpdateSpanTime);
     pickCtrl.onPickUp              += OnPickUp;
     pickCtrl.onPickDown            += OnPickDown;
     pickCtrl.onPickStatu           += OnPickStatu;
     nodeConnectCtrl.onDisMatch     += OnDisMath;
     nodeConnectCtrl.onMatch        += OnMatch;
     nodeConnectCtrl.onConnected    += OnConnected;
     nodeConnectCtrl.onDisconnected += OnDisConnected;
 }