/// <summary> /// Clean up the RtcpListener /// /// A thread will not abort until it is in the running state. Our listening thread is /// generally blocked by the call to rtcpNetworkListener.ReceiveFrom(). In order to /// dispose things quickly and efficiently, we tell the listening thread to abort as soon /// as it is back in the running state. Then we clean up the network listener which should /// unblock us. /// </summary> /// <param name="disposing"></param> private void Dispose(bool disposing) { lock (this) { disposed = true; threadRtcpListener.Abort(); threadRtcpListener = null; rtcpNetworkListener.Dispose(); rtcpNetworkListener = null; } }
/// <summary> /// Dispose method /// </summary> public void Dispose() { _left.Dispose(); _right.Dispose(); }
public virtual void Dispose() { _listener?.Dispose(); _listener = null; _listenerCancellationCallback = null; }
private void DisposeNetwork() { rtpNetworkListener.Dispose(); rtpNetworkListener = null; }