public NetServer(INetServerOptions options = null) { this.Options = options ?? NetServerOptions.Create(); this.SocketArgPool = new SocketEventArgPool(this.Options.MaxConnections); this.BufferPool = new BufferPool(this.Options.BufferSize, this.Options.MaxConnections); this.OnListen = delegate { }; this.OnConnect = delegate { }; this.OnFault = delegate { }; }