public void UnlinkUser() { ManualResetEvent evt = new ManualResetEvent(false); INSelf user = null; string id = TestContext.CurrentContext.Random.GetString(20); var message = NSelfLinkMessage.Device(id); client.Send(message, (bool c1) => { var message2 = NSelfUnlinkMessage.Device(id); client.Send(message2, (bool c2) => { var message3 = NSelfFetchMessage.Default(); client.Send(message3, (INSelf result) => { user = result; evt.Set(); }, _ => { evt.Set(); }); }, _ => { evt.Set(); }); }, _ => { evt.Set(); }); evt.WaitOne(1000, false); Assert.NotNull(user); Assert.False(user.DeviceIds.Contains(id)); }
void OnFetchSelf(INSelf self) { localPlayerId = self.Id; localPlayerFullName = self.Fullname; localPlayerHandle = self.Handle; Debug.LogFormat("The user's ID is '{0}'.", self.Id); Debug.LogFormat("The user's fullname is '{0}'.", self.Fullname); // may be null Debug.LogFormat("The user's handle is '{0}'.", self.Handle); }
public void CheckTestLeaderboardExists() { ManualResetEvent evt = new ManualResetEvent(false); INError error = null; var client2 = new NClient.Builder(DefaultServerKey).Build(); var message = NAuthenticateMessage.Device(DeviceId); client2.Register(message, (INSession ses) => { client2.Connect(ses); var selfMessage = NSelfFetchMessage.Default(); client2.Send(selfMessage, (INSelf self) => { this.self = self; var leaderboardListMessage = new NLeaderboardsListMessage.Builder().Build(); client2.Send(leaderboardListMessage, (INResultSet <INLeaderboard> results) => { bool found = false; foreach (var leaderboard in results.Results) { if (LeaderboardId.Equals(leaderboard.Id)) { serverLeaderboardId = leaderboard.Id; found = true; break; } } client2.Logout(); Assert.IsTrue(found, "Leaderboard not found. Setup the leaderboard ('{0}') in Nakama and run this test again.", LeaderboardIdName); evt.Set(); }, (INError err) => { error = err; evt.Set(); }); }, (INError err) => { error = err; evt.Set(); }); }, (INError err) => { error = err; evt.Set(); }); evt.WaitOne(5000, false); Assert.IsNull(error); }
public void FetchUser() { ManualResetEvent evt = new ManualResetEvent(false); INSelf self = null; var message = NSelfFetchMessage.Default(); client.Send(message, (INSelf result) => { self = result; evt.Set(); }, _ => { evt.Set(); }); evt.WaitOne(1000, false); Assert.NotNull(self); Assert.NotNull(self.Id); }