Пример #1
0
        protected override void Draw(GameTime gameTime)
        {
            GraphicsDevice.Clear(Color.CornflowerBlue);
            this._spriteBatch.Begin();


            //Call draw for Link, Enemy, Block
            link.Draw(this._spriteBatch);
            npc.Draw(this._spriteBatch);

            this._spriteBatch.End();

            base.Draw(gameTime);
        }