void AddTest(IMyGameWindow window, string name) { tests.Add(new Test() { window = window, name = name }); }
private void MainMenu() { currentTest = new ListOfTests() { window = this, viewportsize = this }; currentTest.OnLoad(null); }
public MainGameWindow(IMyGameWindow mywindow) : base(800, 600, GraphicsMode.Default, "", ENABLE_FULLSCREEN ? GameWindowFlags.Fullscreen : GameWindowFlags.Default) { this.mywindow = mywindow; }