/// <summary> /// Finishes the moving operation. /// </summary> private void MapMouseUp(IMuteMap map, MouseEventArgs e) { if (!Active || _currentObject.LayerHandle == -1) { return; } if (e.X == _currentObject.X || e.Y == _currentObject.Y) { ResetRotation(); Clear(); return; } if (!map.EventWithinMap(e)) { ResetRotation(); Clear(); return; } var ctrlDown = Control.ModifierKeys.HasFlag(Keys.Control); var shiftDown = Control.ModifierKeys.HasFlag(Keys.Shift); RotateSymbol(map, e.X, e.Y, shiftDown, ctrlDown); Clear(); }
/// <summary> /// Finishes the moving operation. /// </summary> private void MapMouseUp(IMuteMap map, MouseEventArgs e) { if (!Active || _currentObject.LayerHandle == -1) { return; } if (e.X == _currentObject.X || e.Y == _currentObject.Y) { Clear(); return; } if (!map.EventWithinMap(e)) { Clear(); return; } // Get the distance the object was moved (in projected coordinates) _currentObject.GetProjectedEventDelta(map, e, out double dx, out double dy); // Move the object if (_currentObject.IsChart) { MoveChart(map, dx, dy); } else { MoveLabel(map, dx, dy); } // Clear the mover Clear(); }