public Enemy(int moverId, Vector2 pos, Vector2 wSize, int hp, float resize) { mover = SetMover(moverId); position = pos; windowSize = wSize; playerPosition = Vector2.Zero; health = hp; resizeRatio = resize; }
public Boss(int moverId, Texture2D tex, Vector2 pos, Vector2 cSize, Vector2 wSize, int hp, float resize) { mover = SetMover(moverId); texture = tex; position = pos; characterSize = cSize; windowSize = wSize; playerPosition = Vector2.Zero; health = hp; resizeRatio = resize; }