// Update is called once per frame void Update() { moveable.MoveLeft(Input.GetKey(inputManager.left)); moveable.MoveRight(Input.GetKey(inputManager.right)); moveable.MoveUp(Input.GetKey(inputManager.up)); moveable.MoveDown(Input.GetKey(inputManager.down)); }
void MoveDownTrigger() { moveAble.MoveDown(Input.GetKey(inputManager.down)); }