public void WhenCreating_StatsSetToDataValues() { List <int> mockAttackCombo = new List <int>() { 1, 2, 3 }; IMonsterData mockData = Substitute.For <IMonsterData>(); mockData.GetDefense().Returns(10); mockData.GetDefenseType().Returns(2); mockData.GetAttackRate().Returns(1500); mockData.GetDamage().Returns(1000); mockData.GetDamageType().Returns(30); mockData.GetAttackCombo().Returns(mockAttackCombo); mockData.GetId().Returns("Blob"); GameMonster systemUnderTest = new GameMonster(mockData); Assert.AreEqual(10, systemUnderTest.Defense); Assert.AreEqual(2, systemUnderTest.DefenseType); Assert.AreEqual(1500, systemUnderTest.AttackRate); Assert.AreEqual(1000, systemUnderTest.AttackPower); Assert.AreEqual(30, systemUnderTest.AttackType); Assert.AreEqual(mockAttackCombo, systemUnderTest.AttackCombo); Assert.AreEqual("Blob", systemUnderTest.Id); }
private void SetStats(IMonsterData i_data) { RemainingHP = i_data.GetMaxHP(); Defense = i_data.GetDefense(); DefenseType = i_data.GetDefenseType(); AttackPower = i_data.GetDamage(); AttackType = i_data.GetDamageType(); AttackRate = i_data.GetAttackRate(); AttackCombo = i_data.GetAttackCombo(); Id = i_data.GetId(); }
public void AfterTick_IfLappingCycle_CorrectNumberOfAttacksSent(long i_tick, int i_expectedAttacks) { IMonsterData mockMonsterData = Substitute.For <IMonsterData>(); mockMonsterData.GetAttackRate().Returns(1000); GameMonster systemUnderTest = new GameMonster(mockMonsterData); systemUnderTest.Tick(i_tick); MyMessenger.Instance.Received(i_expectedAttacks).Send <IGameMonster>(GameMessages.MONSTER_ATTACK, systemUnderTest); }
public void GetAttackProgress_ReturnsAsExpected(long i_curAttackCycle, long i_attackRate, float i_expected) { IMonsterData mockMonsterData = Substitute.For <IMonsterData>(); mockMonsterData.GetAttackRate().Returns(i_attackRate); GameMonster systemUnderTest = new GameMonster(mockMonsterData); systemUnderTest.Tick(i_curAttackCycle); Assert.AreEqual(i_expected, systemUnderTest.GetAttackProgress()); }
public void AfterTick_IfLappingCycle_ValueIsAsExpected() { IMonsterData mockMonsterData = Substitute.For <IMonsterData>(); mockMonsterData.GetAttackRate().Returns(1000); GameMonster systemUnderTest = new GameMonster(mockMonsterData); systemUnderTest.Tick(2254); Assert.AreEqual(254, systemUnderTest.AttackCycle); }
public void NegativeTicks_DoNotChangeAttackCycle() { IMonsterData mockMonsterData = Substitute.For <IMonsterData>(); mockMonsterData.GetAttackRate().Returns(1000); GameMonster systemUnderTest = new GameMonster(mockMonsterData); systemUnderTest.Tick(-1000); Assert.AreEqual(0, systemUnderTest.AttackCycle); }
public void AfterTick_AttackCycleResetsToZero_WhenTickEqualsRate() { IMonsterData mockMonsterData = Substitute.For <IMonsterData>(); mockMonsterData.GetAttackRate().Returns(1000); GameMonster systemUnderTest = new GameMonster(mockMonsterData); systemUnderTest.Tick(1000); Assert.AreEqual(0, systemUnderTest.AttackCycle); }
public void AfterTick_WhenAttackIsNotCycled_ValueIsAsExpected() { IMonsterData mockMonsterData = Substitute.For <IMonsterData>(); mockMonsterData.GetAttackRate().Returns(1000); GameMonster systemUnderTest = new GameMonster(mockMonsterData); systemUnderTest.Tick(100); Assert.AreEqual(100, systemUnderTest.AttackCycle); }