Пример #1
0
    void Start()
    {
        adInfo = manager.SPAds.Find(ad => ad.SceneName == "IconScene");

        // 初回のみResister(),Start(),Show()を呼び、
        // 2度目以降は、SetVisibility()を使用してください
        if (adInfo.AdViewId == null)
        {
            IMobileSdkAdsUnityPlugin.registerInline(adInfo.TestPID, adInfo.TestMID, adInfo.TestSID);
            IMobileSdkAdsUnityPlugin.start(adInfo.TestSID);
            var iconParam = new IMobileIconParams();
            iconParam.iconNumber      = 5;
            iconParam.iconSize        = 52;
            iconParam.iconTitleEnable = false;
            adInfo.AdViewId           = IMobileSdkAdsUnityPlugin.show(adInfo.TestSID,
                                                                      IMobileSdkAdsUnityPlugin.AdType.ICON,
                                                                      IMobileSdkAdsUnityPlugin.AdAlignPosition.CENTER,
                                                                      IMobileSdkAdsUnityPlugin.AdValignPosition.MIDDLE,
                                                                      iconParam);
        }
        else
        {
            IMobileSdkAdsUnityPlugin.setVisibility(adInfo.AdViewId.Value, true);
        }
    }
Пример #2
0
    public void ShowRectangle(DataManager.AD_TYPE _eAdType, bool _bDisp)
    {
        if (m_bAdDispRectangle == _bDisp)
        {
            return;
        }
        switch (_eAdType)
        {
        case DataManagerBase <DataManager> .AD_TYPE.NEND:
            if (_bDisp)
            {
                m_nendRectangle.Show();
            }
            else
            {
                m_nendRectangle.Hide();
            }
            break;

        case DataManagerBase <DataManager> .AD_TYPE.IMOBILE:
                        #if UNITY_IPHONE || UNITY_ANDROID && !UNITY_EDITOR
                #if USE_IMOBILE
            if (_bDisp && m_iIMobileRectangle == 0)
            {
                // スポット情報を設定します
                IMobileSdkAdsUnityPlugin.registerInline(IMOBILE_BANNER_PID, IMOBILE_BANNER_MID, IMOBILE_BANNER_SID);
                // 広告の取得を開始します
                IMobileSdkAdsUnityPlugin.start(IMOBILE_BANNER_SID);
                // 広告の表示位置を指定して表示します(画面中央)
                m_iIMobileRectangle = IMobileSdkAdsUnityPlugin.show(IMOBILE_BANNER_SID,
                                                                    IMobileSdkAdsUnityPlugin.AdType.MEDIUM_RECTANGLE,
                                                                    IMobileSdkAdsUnityPlugin.AdAlignPosition.CENTER,
                                                                    IMobileSdkAdsUnityPlugin.AdValignPosition.MIDDLE);
            }
            else
            {
                IMobileSdkAdsUnityPlugin.setVisibility(m_iIMobileRectangle, _bDisp);
            }
                #endif
                        #endif
            break;

        case DataManagerBase <DataManager> .AD_TYPE.MAX:
        default:
            break;
        }
        m_bAdDispRectangle = _bDisp;
        return;
    }
Пример #3
0
    public void ShowIcon(DataManager.AD_TYPE _eAdType, bool _bDisp)
    {
        if (m_bAdDispIcon == _bDisp)
        {
            return;
        }

        switch (_eAdType)
        {
        case DataManagerBase <DataManager> .AD_TYPE.NEND:
                #if UNITY_ANDROID
            m_goNendNativePanel.SetActive(_bDisp);
                #elif UNITY_IPHONE
            m_goNendNativePanel.SetActive(_bDisp);
                #endif
            break;

        case DataManagerBase <DataManager> .AD_TYPE.IMOBILE:
                        #if UNITY_IPHONE || UNITY_ANDROID && !UNITY_EDITOR
                        #if USE_IMOBILE
            if (m_iIMobileIcon == 0 && _bDisp)
            {
                // スポット情報を設定します
                IMobileSdkAdsUnityPlugin.registerInline(IMOBILE_ICON_PID, IMOBILE_ICON_MID, IMOBILE_ICON_SID);
                // 広告の取得を開始します
                IMobileSdkAdsUnityPlugin.start(IMOBILE_ICON_SID);
                // アイコン表示パラメータを作成します
                var iconParams = new IMobileIconParams();
                iconParams.iconNumber = 2;
                // 広告の表示位置を指定して表示します
                m_iIMobileIcon = IMobileSdkAdsUnityPlugin.show(IMOBILE_ICON_SID,
                                                               IMobileSdkAdsUnityPlugin.AdType.ICON,
                                                               IMobileSdkAdsUnityPlugin.AdAlignPosition.RIGHT,
                                                               IMobileSdkAdsUnityPlugin.AdValignPosition.TOP,
                                                               iconParams);
            }
            else
            {
                IMobileSdkAdsUnityPlugin.setVisibility(m_iIMobileIcon, _bDisp);
            }
                        #endif
                        #endif
            break;
        }
        m_bAdDispIcon = _bDisp;
    }
Пример #4
0
    public void ShowBanner(DataManager.AD_TYPE _eAdType, bool _bDisp)
    {
        if (m_bAdDispBanner == _bDisp)
        {
            return;
        }
        switch (_eAdType)
        {
        case DataManagerBase <DataManager> .AD_TYPE.NEND:
            if (_bDisp)
            {
                m_nendBanner.Show();
            }
            else
            {
                m_nendBanner.Hide();
            }
            break;

        case DataManagerBase <DataManager> .AD_TYPE.IMOBILE:
                        #if UNITY_IPHONE || UNITY_ANDROID && !UNITY_EDITOR
                        #if USE_IMOBILE
            if (m_iIMobileBanner == 0 && _bDisp)
            {
                // スポット情報を設定します

                IMobileSdkAdsUnityPlugin.registerInline(IMOBILE_BANNER_PID, IMOBILE_BANNER_MID, IMOBILE_BANNER_SID);
                // 広告の取得を開始します
                IMobileSdkAdsUnityPlugin.start(IMOBILE_BANNER_SID);
                // 広告の表示位置を指定して表示します(画面中央下)
                m_iIMobileBanner = IMobileSdkAdsUnityPlugin.show(IMOBILE_BANNER_SID,
                                                                 IMobileSdkAdsUnityPlugin.AdType.BANNER,
                                                                 IMobileSdkAdsUnityPlugin.AdAlignPosition.CENTER,
                                                                 IMobileSdkAdsUnityPlugin.AdValignPosition.BOTTOM);
            }
            else
            {
                IMobileSdkAdsUnityPlugin.setVisibility(m_iIMobileBanner, _bDisp);
            }
                        #endif
                        #endif
            break;
        }
        m_bAdDispBanner = _bDisp;
    }
Пример #5
0
    void Start()
    {
        adInfo = manager.SPAds.Find(ad => ad.SceneName == "BannerScene");

        // 初回のみResister(),Start(),Show()を呼び、
        // 2度目以降は、SetVisibility()を使用してください
        if (adInfo.AdViewId == null)
        {
            IMobileSdkAdsUnityPlugin.registerInline(adInfo.TestPID, adInfo.TestMID, adInfo.TestSID);
            IMobileSdkAdsUnityPlugin.start(adInfo.TestSID);
            adInfo.AdViewId = IMobileSdkAdsUnityPlugin.show(adInfo.TestSID,
                                                            IMobileSdkAdsUnityPlugin.AdType.BANNER,
                                                            IMobileSdkAdsUnityPlugin.AdAlignPosition.CENTER,
                                                            IMobileSdkAdsUnityPlugin.AdValignPosition.MIDDLE, true);
        }
        else
        {
            IMobileSdkAdsUnityPlugin.setVisibility(adInfo.AdViewId.Value, true);
        }
    }
Пример #6
0
    void Start()
    {
        adInfo = manager.SelectedAdInfo;

        // 初回のみResister(),Start(),Show()を呼び、
        // 2度目以降は、SetVisibility()を使用してください
        if (adInfo.AdViewId == null)
        {
            IMobileSdkAdsUnityPlugin.registerInline(adInfo.TestPID, adInfo.TestMID, adInfo.TestSID);
            IMobileSdkAdsUnityPlugin.start(adInfo.TestSID);
            adInfo.AdViewId = IMobileSdkAdsUnityPlugin.show(adInfo.TestSID,
                                                            adInfo.AdType.Value,
                                                            IMobileSdkAdsUnityPlugin.AdAlignPosition.CENTER,
                                                            IMobileSdkAdsUnityPlugin.AdValignPosition.MIDDLE);
        }
        else
        {
            IMobileSdkAdsUnityPlugin.setVisibility(adInfo.AdViewId.Value, true);
        }
    }
Пример #7
0
    public void ShowAdBanner(bool _bFlag)
    {
        if (_bFlag)
        {
            if (m_iIMobileBannerId == 0)
            {
                                #if (UNITY_IPHONE || UNITY_ANDROID) && !UNITY_EDITOR
                IMobileSdkAdsUnityPlugin.registerInline(IMOBILE_PID, IMOBILE_MID, IMOBILE_SID_BANNER);

                // 広告の取得を開始します
                IMobileSdkAdsUnityPlugin.start(IMOBILE_SID_BANNER);
                // 広告の表示位置を指定して表示します(画面左下)
                m_iIMobileBannerId = (int)IMobileSdkAdsUnityPlugin.show(IMOBILE_SID_BANNER,
                                                                        IMobileSdkAdsUnityPlugin.AdType.BANNER,
                                                                        IMobileSdkAdsUnityPlugin.AdAlignPosition.CENTER,
                                                                        IMobileSdkAdsUnityPlugin.AdValignPosition.BOTTOM);
                                #else
                                #endif
            }
            else
            {
                                #if (UNITY_IPHONE || UNITY_ANDROID) && !UNITY_EDITOR
                IMobileSdkAdsUnityPlugin.setVisibility(m_iIMobileBannerId, true);
                                #else
                                #endif
            }
        }
        else
        {
            if (m_iIMobileBannerId != 0)
            {
                                #if (UNITY_IPHONE || UNITY_ANDROID) && !UNITY_EDITOR
                IMobileSdkAdsUnityPlugin.setVisibility(m_iIMobileBannerId, false);
                                #else
                                #endif
            }
        }
    }
Пример #8
0
    public void ShowIcon(GameObject _goIcon, bool _bFlag)
    {
        string strSid = IMOBILE_SID_ICON;

        if (_bFlag)
        {
            if (m_iIMobileIconId == 0)
            {
                                #if UNITY_ANDROID  // && !UNITY_EDITOR
                IMobileSdkAdsUnityPlugin.registerInline(IMOBILE_PID, IMOBILE_MID, strSid);
                var iconParams = new IMobileIconParams();
                iconParams.iconNumber            = 2;         // アイコンの数を6個に
                iconParams.iconTitleFontColor    = "#000000"; // タイトルの色を黒に
                iconParams.iconTitleShadowEnable = false;     // タイトルの影を非表示に
                iconParams.iconTitleEnable       = false;

                // 広告の取得を開始します
                IMobileSdkAdsUnityPlugin.start(strSid);
                // 広告の表示位置を指定して表示します(画面左下)
                m_iIMobileIconId = (int)IMobileSdkAdsUnityPlugin.show(strSid,
                                                                      IMobileSdkAdsUnityPlugin.AdType.ICON,
                                                                      0, 90, iconParams);

                /*
                 * IMobileSdkAdsUnityPlugin.AdAlignPosition.LEFT,
                 * IMobileSdkAdsUnityPlugin.AdValignPosition.MIDDLE);
                 */
                                #else
                                #endif
            }
            else
            {
                                #if UNITY_ANDROID //&& !UNITY_EDITOR
                IMobileSdkAdsUnityPlugin.setVisibility(m_iIMobileIconId, true);
                                #else
                                #endif
            }
        }
        else
        {
                        #if UNITY_ANDROID //&& !UNITY_EDITOR
            IMobileSdkAdsUnityPlugin.setVisibility(m_iIMobileIconId, false);
                        #else
                        #endif
        }

        /*
         #if UNITY_ANDROID
         * NendAdIcon script = _goIcon.GetComponent<NendAdIcon> ();
         * if (script == null) {
         *      Debug.Log ("ShowIcon script=null! ");
         *
         * } else if (_bFlag) {
         *      Debug.Log ("Show Icon! ");
         *      script.Show ();
         *      script.Resume ();
         * } else {
         *      Debug.Log ("Hide Icon! ");
         *      script.Hide();
         *      script.Pause();
         * }
         #endif
         */
        return;
    }
    /// <summary>
    /// Start this instance.
    /// </summary>
    IEnumerator Start()
    {
#if UNITY_IPHONE && !UNITY_EDITOR
        NotificationServices.RegisterForNotifications(
            NotificationType.Alert |
            NotificationType.Badge |
            NotificationType.Sound);

        // notification clear
        NativeRecieveManager.RemotePushClear();
#endif


        //ローディングアニメーション取得。
        _loadAnimation.SetActive(true);
        //アプリ全体で使用する変数をリセット。
        ResetStaticVariable();

        //仮登録API ----------------------
        new PreRegistUser();
        while (PreRegistUser._success == false)
        {
            yield return(PreRegistUser._success == true);
        }

        _userKey = PreRegistUser._httpCatchData.result.user.user_key;
        _gender  = PreRegistUser._httpCatchData.result.user.sex_cd;

        new GetUserApi();
        while (GetUserApi._success == false)
        {
            yield return(GetUserApi._success == true);
        }

        //-------------------------------- 広告用設定 初期化処理 ここから --------------------------------
#if UNITY_IPHONE || UNITY_ANDROID && !UNITY_EDITOR
        if (GetUserApi._httpCatchData.result.review == "false")
        {
            string nendNativeAdApiKey_IOS = "";
            string nendNativeAdSpotId_IOS = "";

            string nendNativeAdApiKey_Android = "";
            string nendNativeAdSpotId_Android = "";

            if (CommonConstants.IS_AD_TEST == true)
            {
                //Imobile Test mode
                IMobileSdkAdsUnityPlugin.setTestMode(true);

                //Maio test mode
                Maio.SetAdTestMode(true);

                //バナー広告用 テスト
                IMobileSdkAdsUnityPlugin.registerInline(
                    CommonConstants.IMOBILE_PARTNER_TEST_ID,
                    CommonConstants.IMOBILE_MDDIA_TEST_ID,
                    CommonConstants.IMOBILE_BANNER_SPOT_TEST_ID
                    );

                IMobileSdkAdsUnityPlugin.registerFullScreen(
                    CommonConstants.IMOBILE_PARTNER_TEST_ID,
                    CommonConstants.IMOBILE_MDDIA_TEST_ID,
                    CommonConstants.IMOBILE_INTERSTATIAL_SPOT_TEST_ID
                    );

                //スポット情報の取得処理
                //バナー広告用テスト
                IMobileSdkAdsUnityPlugin.start(CommonConstants.IMOBILE_BANNER_SPOT_TEST_ID);

                //インタースティシャル広告テスト
                IMobileSdkAdsUnityPlugin.start(CommonConstants.IMOBILE_INTERSTATIAL_SPOT_TEST_ID);

                //NEND IOS用 テスト
                nendNativeAdApiKey_IOS = CommonConstants.NEND_NATIVEAD_API_TEST_ID;
                nendNativeAdSpotId_IOS = CommonConstants.NEND_NATIVEAD_SPOT_TEST_ID;

                //NEND Android用 テスト
                nendNativeAdApiKey_Android = CommonConstants.NEND_NATIVEAD_API_TEST_ID;
                nendNativeAdSpotId_Android = CommonConstants.NEND_NATIVEAD_SPOT_TEST_ID;
            }
            else
            {
                // //バナー広告用
                IMobileSdkAdsUnityPlugin.registerInline(
                    CommonConstants.IMOBILE_PARTNER_ID,
                    CommonConstants.IMOBILE_MDDIA_ID,
                    CommonConstants.IMOBILE_BANNER_SPOT_ID
                    );

                //インタースティシャル用
                IMobileSdkAdsUnityPlugin.registerFullScreen(
                    CommonConstants.IMOBILE_PARTNER_ID,
                    CommonConstants.IMOBILE_MDDIA_ID,
                    CommonConstants.IMOBILE_INTERSTATIAL_SPOT_ID
                    );

                //フル広告用
                IMobileSdkAdsUnityPlugin.registerFullScreen(
                    CommonConstants.IMOBILE_PARTNER_ID,
                    CommonConstants.IMOBILE_MDDIA_ID,
                    CommonConstants.IMOBILE_FULL_SPOT_ID
                    );

                //スポット情報の取得処理
                //インタースティシャル
                IMobileSdkAdsUnityPlugin.start(CommonConstants.IMOBILE_INTERSTATIAL_SPOT_ID);

                //バナー
                IMobileSdkAdsUnityPlugin.start(CommonConstants.IMOBILE_BANNER_SPOT_ID);

                //アイモバイル・フル広告用
                IMobileSdkAdsUnityPlugin.start(CommonConstants.IMOBILE_FULL_SPOT_ID);

                //NEND Native AD IOS
                nendNativeAdApiKey_IOS = CommonConstants.NEND_NATIVEAD_API_IOS_ID;
                nendNativeAdSpotId_IOS = CommonConstants.NEND_NATIVEAD_SPOT_IOS_ID;

                //NEND Native AD ANDROID
                nendNativeAdApiKey_Android = CommonConstants.NEND_NATIVEAD_API_ANDROID_ID;
                nendNativeAdSpotId_Android = CommonConstants.NEND_NATIVEAD_SPOT_ANDROID_ID;
            }



            //Nend Native Ad セットアップ処理。
                        #if UNITY_EDITOR
            // UnityEditorの場合は、広告枠のタイプを指定しテスト用の広告を使って表示の確認が行えます。
            m_NendAdClient    = NativeAdClientFactory.NewClient(NativeAdClientFactory.NativeAdType.SmallSquare);
            m_NendAdFullBoard = NendAdFullBoard.NewFullBoardAd(CommonConstants.NEND_NATIVEFULL_SPOT_IOS_ID, CommonConstants.NEND_NATIVEFULL_API_IOS_ID);
                        #elif UNITY_IPHONE
            m_NendAdClient    = NativeAdClientFactory.NewClient(nendNativeAdSpotId_IOS, nendNativeAdApiKey_IOS);
            m_NendAdFullBoard = NendAdFullBoard.NewFullBoardAd(CommonConstants.NEND_NATIVEFULL_SPOT_IOS_ID, CommonConstants.NEND_NATIVEFULL_API_IOS_ID);
                        #elif UNITY_ANDROID
            m_NendAdClient = NativeAdClientFactory.NewClient(nendNativeAdSpotId_Android, nendNativeAdApiKey_Android);
//m_NendAdFullBoard  = NativeAdClientFactory.NewClient (nendNativeAdSpotId_Android, nendNativeAdApiKey_Android);
                        #endif

            //バナー広告用。
            IMobileSdkAdsUnityPlugin.inlinieAdOrientation = IMobileSdkAdsUnityPlugin.ImobileSdkAdsInlineAdOrientation.PORTRAIT;


            //maio動画広告のクローズボタンが押された時のイベント処理。
            Maio.OnClosedAd += MaioMovieSdkEvent.OnClosed;

            //動画 広告用。
            Maio.Start(CommonConstants.MAIO_MEDIA_ID);

            NendAdBannerOrigenalManager.Instance.Init();
        }
#endif
//-------------------------------- 広告用設定 初期化処理 ここまで--------------------------------

        //メンテナンスの場合、処理を止める。
        if (AppliEventController.Instance.MaintenanceCheck() == true)
        {
            _loadAnimation.SetActive(false);
            yield break;
        }

        //ユーザーのステータスをチェックする処理。
        AppliEventController.Instance.UserStatusProblem();

        //強制アップデートの場合、処理を止める。
        if (AppliEventController.Instance.ForceUpdateCheck() == true)
        {
            _loadAnimation.SetActive(false);
            yield break;
        }

        //GPSを取得する処理。
        yield return(StartCoroutine(GpsSet()));

#if UNITY_IPHONE && !UNITY_EDITOR
        NativeRecieveManager.GetPushMessageIos();
#endif
        _tokenSent         = false;
        _toPushCatchUserId = "";

#if UNITY_ANDROID
        //ステータスバーを表示 //Android用
        ApplicationChrome.statusBarState = ApplicationChrome.States.VisibleOverContent;
#endif


        //基本プロフィールを作成しているかどうかの判定。
        if (string.IsNullOrEmpty(PreRegistUser._httpCatchData.result.user.name) == false &&
            string.IsNullOrEmpty(PreRegistUser._httpCatchData.result.user.pref) == false &&
            string.IsNullOrEmpty(PreRegistUser._httpCatchData.result.user.city_id) == false &&
            string.IsNullOrEmpty(PreRegistUser._httpCatchData.result.user.birth_date) == false)
        {
            //基本プロフィールを作成している。
            _isBaseProfile = true;
        }
        else
        {
            //まだ、基本プロフィールを作成していない。
            _isBaseProfile = false;
        }

        //サーバーにイベント通知用Api(インストール時に一回のみ) ----------------------
        _commonFileName = LocalFileConstants.GetLocalFileDir() + LocalFileConstants.COMMON_LOCAL_FILE_NAME;

        LocalFileHandler.Init(_commonFileName);

        //ファイルが作成されるまでポーリングして処理待ち
        while (System.IO.File.Exists(_commonFileName) == false)
        {
            yield return(System.IO.File.Exists(_commonFileName) == true);
        }

        //ここでユーザーキーを保存
        LocalFileHandler.SetString(LocalFileConstants.USER_KEY, _userKey);
        LocalFileHandler.Flush();

        //レビュー時、すれ違い機能は表示しないようにしておく。リスクヘッジ。


#if UNITY_ANDROID && !UNITY_EDITOR
        _deviceToken = GCMService.GetRegistrationId();

        //デバイストークンの登録API----------------------
        if (string.IsNullOrEmpty(_deviceToken) == false)
        {
            new SetDeviceToken(_userKey, _deviceToken);
            while (SetDeviceToken._success == false)
            {
                yield return(SetDeviceToken._success == true);
            }
        }
        else
        {
            GCMService.Registration();
        }
#endif

        //初期マスターデータの取得
        //ファイルネーム比較してマスター更新分があったら再度Api飛ばしてローカルデータを更新する
        new InitDataApi();
        while (InitDataApi._success == false)
        {
            yield return(InitDataApi._success == true);
        }

        //新着メッセージ未既読のAPI取得する
        new GetUnreadMessageCountApi();
        while (GetUnreadMessageCountApi._success == false)
        {
            yield return(GetUnreadMessageCountApi._success == true);
        }
        _msgBadge = GetUnreadMessageCountApi._httpCatchData.result.count;

        var user = PreRegistUser._httpCatchData.result.user;

        if (string.IsNullOrEmpty(user.pref) == false && string.IsNullOrEmpty(user.city_id) == false &&
            user.pref != "0" && user.city_id != "0")
        {
            if (PreRegistUser._httpCatchData.result.complete.Count > 0)
            {
                //Mypageシーンに遷移 - 遷移する前にログインボーナス表示
                string loginComplete = PreRegistUser._httpCatchData.result.complete [0];
                if (string.IsNullOrEmpty(loginComplete) == false)
                {
                    StartEventManager.Instance.PanelPopupAnimate(_loginBonus);
                    _loginBonus.transform.GetChild(0).localScale = new Vector3(1, 1, 1);
                    _loadAnimation.SetActive(false);
                    yield break;
                }
                else
                {
                    _loadAnimation.SetActive(false);
                    NextSceneProccess();
                    yield break;
                }
            }
            else
            {
                _loadAnimation.SetActive(false);
                NextSceneProccess();
                yield break;
            }
        }
        else
        {
            if (_gender != "0")
            {
                NextSceneProccess();
                yield break;
            }

#if !UNITY_EDITOR && UNITY_IPHONE
            //初回時に通る処理。 => ポップアップ
            //説明用ポップアップ。
            PopupSecondSelectPanel.Instance.PopMessageInsert(
                LocalMsgConst.SELF_SHARE_INFO_CONFIRM,
                LocalMsgConst.APPROVAL,
                LocalMsgConst.DENIAL,
                PublicUserInfoAllow,
                PublicUserInfoDeny
                );
            GameObject obj = GameObject.FindGameObjectWithTag(CommonConstants.POPUP_SECOND_SELECT_TAG);
            StartEventManager.Instance.PanelPopupAnimate(obj);
#endif

            if (string.IsNullOrEmpty(LocalFileHandler.GetString(LocalFileConstants.VALID_URL_KEY)) == true)
            {
                if (GetUserApi._httpCatchData.result.review == "false")
                {
                    new Valid(_userKey);
                    while (Valid._success == false)
                    {
                        yield return(Valid._success == true);
                    }

                    //start app installed. defaul browser open
                    if (string.IsNullOrEmpty(Valid._httpCatchData.result.url) == false)
                    {
                        //ローカルファイルにvalid_urlで保存 初回インストール時のみ通知するURLとする
                        LocalFileHandler.SetString(LocalFileConstants.VALID_URL_KEY, Valid._httpCatchData.result.url);
                        LocalFileHandler.Flush();
                        var uri = new System.Uri(Valid._httpCatchData.result.url);
                        Application.OpenURL(uri.AbsoluteUri);
                    }
                }
            }
            LocalFileHandler.HashAllClear();


            _startAnimation.GetComponent <uTweenPosition> ().enabled = true;
            _loadAnimation.SetActive(false);
        }
    }