public MiniWorldRay(Transform originalRayOrigin, IMiniWorld miniWorld, IProxy proxy, Node node, IntersectionTester tester) { this.originalRayOrigin = originalRayOrigin; this.miniWorld = miniWorld; this.proxy = proxy; this.node = node; this.tester = tester; }
public MiniWorldRay(Transform originalRayOrigin, IMiniWorld miniWorld, IProxy proxy, Node node, ActionMapInput directSelectInput, IntersectionTester tester) { this.originalRayOrigin = originalRayOrigin; this.miniWorld = miniWorld; this.proxy = proxy; this.node = node; this.directSelectInput = directSelectInput; this.tester = tester; }