Пример #1
0
        public MeshBuilder(IMeshBuilderImplementation meshImpl)
        {
            m_meshImpl       = meshImpl;
            m_forceWireframe = false;

            Parameters = new MeshBuilderParameters();
            Enabled    = true;

            m_surfaceIndexTempBuffer = new List <int>();
            m_lineIndexTempBuffer    = new List <int>();
        }
Пример #2
0
 public DebugContext(String category, IMeshBuilderImplementation meshBuilderImpl)
 {
     Renderer = new MeshBuilder(meshBuilderImpl);
     m_log    = new UnityDebugLog(category);
 }