protected GameStage(Bot bot, IMemoryReaderFactory memoryReaderFactory) { _bot = bot; _memoryReaderFactory = memoryReaderFactory; _dtLastMessagePrint = DateTime.Now; }
public GameStageEmulatorLaunchedRomNotLoaded(Bot bot, IMemoryReaderFactory memoryReaderFactory) : base(bot, memoryReaderFactory) { }
public GameStagePrelude(Bot bot, IMemoryReaderFactory memoryReaderFactory) : base(bot, memoryReaderFactory) { }