Пример #1
0
        private void InitializeTile(IMapTileInfo tileInfo)
        {
            IntVector2 position = new IntVector2(tileInfo.Index.x / MainEditorController.SCALE, tileInfo.Index.y / MainEditorController.SCALE);

            switch (tileInfo.Type)
            {
            case MapTileType.Cube:
            {
                _mapViewController.InitializeCube(position);
                break;
            }

            case MapTileType.Square:
            {
                _mapViewController.InitializeSquare(position);
                break;
            }

            case MapTileType.Empty:
            {
                _mapViewController.InitializeEmpty(position);
                break;
            }
            }
        }
Пример #2
0
        private void InitializeTile(ITileView tileInfo)
        {
            if (_initializedIndexes.Contains(tileInfo.ViewPosition))
            {
                return;
            }

            switch (tileInfo.Type)
            {
            case MapTileType.Cube:
            {
                _mapViewController.InitializeCube(tileInfo.ViewPosition);
                break;
            }

            case MapTileType.Plane:
            {
                _mapViewController.InitializePlane(tileInfo.ViewPosition);
                break;
            }

            case MapTileType.Square:
            {
                _mapViewController.InitializeSquare(tileInfo.ViewPosition);
                break;
            }

            case MapTileType.Empty:
            {
                _mapViewController.InitializeEmpty(tileInfo.ViewPosition);
                break;
            }
            }

            _initializedIndexes.Add(new IntVector2(tileInfo.ViewPosition.x, tileInfo.ViewPosition.y));
        }