protected void ShowCommonCommands() { EditorGUILayout.BeginHorizontal(); if (GUILayout.Button("Generate")) { owner.BuildMap(); } if (GUILayout.Button("Clear")) { owner.ClearMap(); } if (GUILayout.Button("Save")) { Debug.LogWarning("Not implement"); } if (GUILayout.Button("Load")) { Debug.LogWarning("Not implement"); } EditorGUILayout.EndHorizontal(); }