private void _init(IMainObjectsSource mainObjectsSource) { _mainObjectsSource = mainObjectsSource; }
private void _init(ISpawner spawner, IMainObjectsSource mainObjectsSource) { _spawner = spawner; _mainObjectsSource = mainObjectsSource; }
public GameStage(IGameScore gameScore, ISpawner spawner, IMainObjectsSource mainObjectsSource) { _gameScore = gameScore; _spawner = spawner; _mainObjectsSource = mainObjectsSource; }