Пример #1
0
 public void StartReceiveAsync()
 {
     try
     {
         bool willRaiseEvent = ConnectSocket.ReceiveAsync(ReceiveEventArgs); //投递接收请求
         if (!willRaiseEvent)
         {
             PacketProtocol.ReceiveComplate(null, ReceiveEventArgs);
         }
     }
     catch (Exception e)
     {
         loger.Fatal(e);
     }
 }
Пример #2
0
 private void AcceptCompleted(object sender, SocketAsyncEventArgs acceptEventArgs)
 {
     try
     {
         ProcessAccept(acceptEventArgs);
     }
     catch (Exception e)
     {
         loger.Fatal(e);
     }
 }
Пример #3
0
 public void DisConnect()
 {
     if (OnDisConnect != null)
     {
         OnDisConnect(null, this);
     }
     //释放引用,并清理缓存,包括释放协议对象等资源
     PacketProtocol.Clear();
     if (ConnectSocket != null)
     {
         try
         {
             ConnectSocket.Shutdown(SocketShutdown.Both);
         }
         catch (Exception e)
         {
             loger.Fatal(e);
         }
     }
     ConnectSocket.Close();
     ConnectSocket = null;
 }