public static void LuaAddLookup(string lookupTable, string lookupEntry)
        {
            if (_lookupManager.HasLookup(lookupTable, lookupEntry))
            {
                _logManager.Boot(new DuplicateEntryException("Lookup [{0}] \"{1}\" already exists", lookupTable, lookupEntry));
                return;
            }

            _lookupManager.AddLookup(lookupTable, lookupEntry);
            _logManager.Boot("Lookup [{0}] \"{1}\" added", lookupTable, lookupEntry);
        }
Пример #2
0
        public void Load()
        {
            try
            {
                if (!_dbContext.Auctions.Any())
                {
                    return;
                }

                var auctions = _dbContext.Auctions.Select(auction => new AuctionHistory
                {
                    BuyerName   = auction.BuyerName,
                    ItemForSale = auction.ItemSoldId,
                    SellerName  = auction.SellerName,
                    SoldFor     = auction.SoldFor,
                    SoldOn      = auction.SoldOn
                }).ToList();

                History = auctions.ToList();
                _logManager.Boot("Loaded {0} Auctions", History.Count());
            }
            catch (DbException ex)
            {
                _logManager.Error(ex);
                throw;
            }
        }
Пример #3
0
        public void Initialize(TimeInfoData timeInfo, int height, int width)
        {
            try
            {
                if (!_dbContext.Weather.Any())
                {
                    return;
                }

                var cells = _dbContext.Weather.Select(cell => new WeatherCell(cell.Id)
                {
                    XCoord        = cell.CellXCoordinate,
                    YCoord        = cell.CellYCoordinate,
                    Climate       = cell.ClimateType,
                    Hemisphere    = cell.HemisphereType,
                    CloudCover    = cell.CloudCover,
                    Energy        = cell.Energy,
                    Humidity      = cell.Humidity,
                    Precipitation = cell.Precipitation,
                    Pressure      = cell.Pressure,
                    Temperature   = cell.Temperature,
                    WindSpeedX    = cell.WindSpeedX,
                    WindSpeedY    = cell.WindSpeedY
                }).ToList();

                Weather = new WeatherMap(timeInfo, width, height, cells);
                _logManager.Boot("Loaded {0} Weather Cells", cells.Count);
            }
            catch (DbException ex)
            {
                _logManager.Error(ex);
                throw;
            }
        }
Пример #4
0
        public void Load()
        {
            try
            {
                if (!_dbContext.Bans.Any())
                {
                    return;
                }

                foreach (var newBan in _dbContext.Bans.Select(ban => new BanData
                {
                    Id = ban.Id,
                    Type = ban.BanType,
                    BannedBy = ban.BannedBy,
                    BannedOn = ban.BannedOn,
                    Duration = ban.Duration,
                    Level = ban.Level,
                    Name = ban.Name,
                    Note = ban.Note,
                    Prefix = ban.IsPrefix,
                    Suffix = ban.IsSuffix
                }))
                {
                    Bans.ToList().Add(newBan);
                }
                _logManager.Boot("Loaded {0} Bans", Bans.Count());
            }
            catch (DbException ex)
            {
                _logManager.Error(ex);
                throw;
            }
        }
Пример #5
0
        public void Load()
        {
            try
            {
                if (!_dbContext.Boards.Any())
                {
                    return;
                }

                foreach (DAL.Models.Board board in _dbContext.Boards)
                {
                    var newBoard = new BoardData(board.Id, board.BoardType)
                    {
                        Name               = board.Name,
                        ReadGroup          = board.ReadGroup,
                        PostGroup          = board.PostGroup,
                        ExtraReaders       = board.ExtraReaders,
                        ExtraRemovers      = board.ExtraRemovers,
                        OTakeMessage       = board.OTakeMessage,
                        OPostMessage       = board.OTakeMessage,
                        ORemoveMessage     = board.ORemoveMessage,
                        OCopyMessage       = board.OCopyMessage,
                        OListMessage       = board.OListMessage,
                        PostMessage        = board.PostMessage,
                        OReadMessage       = board.OReadMessage,
                        MinimumReadLevel   = board.MinimumReadLevel,
                        MinimumPostLevel   = board.MinimumPostLevel,
                        MinimumRemoveLevel = board.MinimumRemoveLevel,
                        MaximumPosts       = board.MaximumPosts,
                        BoardObjectId      = board.BoardObjectId
                    };
                    Boards.ToList().Add(newBoard);

                    foreach (var newNote in board.Notes.Select(note => new NoteData(note.Id)
                    {
                        Sender = note.Sender,
                        DateSent = note.DateSent,
                        RecipientList = note.RecipientList,
                        Subject = note.Subject,
                        IsPoll = note.IsPoll,
                        Text = note.Text
                    }))
                    {
                        newBoard.Notes.ToList().Add(newNote);
                    }
                }
                _logManager.Boot("Loaded {0} Boards", Boards.Count());
            }
            catch (DbException ex)
            {
                _logManager.Error(ex);
                throw;
            }
        }
Пример #6
0
        public static MobileTemplate LuaCreateMob(string id, string name)
        {
            var mobId = Convert.ToInt64(id);

            var newMob = _dbManager.MOBILETEMPLATES.Create(mobId, name);

            _luaManager.Proxy.CreateTable("mobile");
            LastObject = newMob;

            _logManager.Boot("Mob Template (id={0}, Name={1}) created.", id, name);
            return(newMob);
        }
Пример #7
0
        public static RoomTemplate LuaCreateRoom(string id, string name)
        {
            var roomId  = Convert.ToInt64(id);
            var newRoom = new RoomTemplate(roomId, name);

            _luaManager.Proxy.CreateTable("room");
            _dbManager.ROOMS.CastAs <Repository <long, RoomTemplate> >().Add(roomId, newRoom);
            LastObject = newRoom;

            _logManager.Boot("Room Template (id={0}, name={1}) created", id, name);
            return(newRoom);
        }
        public static ObjectTemplate LuaCreateObject(string id, string name)
        {
            var objId = Convert.ToInt64(id);

            var newObj = _dbManager.OBJECTTEMPLATES.Create(objId, name);

            _luaManager.Proxy.CreateTable("object");
            LastObject = newObj;

            _logManager.Boot("Object Template (id={0}, Name={1}) created.", id, name);
            return(newObj);
        }
Пример #9
0
        public static AreaData LuaCreateArea(int id, string name)
        {
            var areaId = Convert.ToInt64(id);

            var newArea = new AreaData(areaId, name);

            _luaManager.Proxy.CreateTable("area");
            LastObject = newArea;
            _dbManager.AREAS.Add(areaId, newArea);

            _logManager.Boot("Area (id={0}, name={1}) created.", id, name);
            return(newArea);
        }
Пример #10
0
        public void Initialize()
        {
            _systemData = _gameManager.SystemData;
            _logManager.Boot("Setting time and weather.");

            try
            {
                TimeInfoData timeInfo;

                var gameState = _dbContext.GameStates.FirstOrDefault();
                if (gameState == null)
                {
                    timeInfo = new TimeInfoData {
                        Day = 28, Hour = 0, Month = 6, Year = 628
                    }
                }
                ;
                else
                {
                    timeInfo = new TimeInfoData
                    {
                        Year  = gameState.GameYear,
                        Month = gameState.GameMonth,
                        Day   = gameState.GameDay,
                        Hour  = gameState.GameHour
                    };
                }

                UpdateGameTime(timeInfo);
                GameTime = timeInfo;
            }
            catch (Exception ex)
            {
                _logManager.Error(ex);
            }
        }
Пример #11
0
        public void Load()
        {
            try
            {
                if (!_dbContext.News.Any())
                {
                    return;
                }

                foreach (DAL.Models.News news in _dbContext.News)
                {
                    var newNews = new NewsData(news.Id)
                    {
                        Name      = news.Name,
                        Header    = news.Header,
                        Level     = news.Level,
                        CreatedBy = news.CreatedBy,
                        CreatedOn = news.CreatedOn,
                        Active    = news.IsActive
                    };
                    News.ToList().Add(newNews);

                    foreach (DAL.Models.NewsEntry entry in news.Entries)
                    {
                        var newEntry = new NewsEntryData
                        {
                            Id       = entry.Id,
                            Title    = entry.Title,
                            Name     = entry.Name,
                            Text     = entry.Text,
                            PostedOn = entry.PostedOn,
                            PostedBy = entry.PostedBy,
                            Active   = entry.IsActive
                        };
                        newNews.Entries.ToList().Add(newEntry);
                    }
                }
                _logManager.Boot("Loaded {0} News", News.Count());
            }
            catch (DbException ex)
            {
                _logManager.Error(ex);
                throw;
            }
        }
Пример #12
0
        public static ExitData LuaCreateExit(string direction, long destination, string name)
        {
            var dir     = EnumerationExtensions.GetEnumIgnoreCase <DirectionTypes>(direction);
            var newExit = new ExitData((int)dir, name)
            {
                Destination = destination,
                Direction   = dir,
                Keywords    = direction
            };

            _luaManager.Proxy.CreateTable("exit");
            AddLastObject(newExit);

            _logManager.Boot("Exit '{0}' created in direction {1} to room {2}", name, direction, destination);
            return(newExit);
        }
Пример #13
0
        public void Load()
        {
            try
            {
                if (!_dbContext.Clans.Any())
                {
                    return;
                }

                foreach (DAL.Models.Clan clan in _dbContext.Clans)
                {
                    var newClan = new ClanData(clan.Id, clan.Name);
                    newClan.Description = clan.Description;
                    newClan.Board       = clan.BoardId;
                    newClan.ClanType    = EnumerationExtensions.GetEnum <ClanTypes>(clan.ClanType);
                    newClan.Motto       = clan.Motto;
                    newClan.Deity       = clan.DeityName;
                    newClan.Badge       = clan.Badge;
                    newClan.RecallRoom  = clan.RecallRoomId;
                    newClan.StoreRoom   = clan.StoreRoomId;

                    var clanStats = clan.Stats;
                    newClan.PvEKills       = clan.Stats.PvE_Kills;
                    newClan.PvEDeaths      = clan.Stats.PvE_Deaths;
                    newClan.IllegalPvPKill = clan.Stats.Illegal_PvP_Kills;
                    newClan.Score          = clan.Stats.Score;
                    newClan.Favour         = clan.Stats.Favour;
                    newClan.Strikes        = clan.Stats.Strikes;
                    newClan.MemberLimit    = clan.Stats.MemberLimit;
                    newClan.Alignment      = clan.Stats.Alignment;

                    var members = new List <RosterData>();
                    foreach (DAL.Models.ClanMember clanMember in clan.Members)
                    {
                        var newMember = new RosterData();
                        newMember.Name   = clanMember.Name;
                        newMember.Joined = clanMember.Joined;
                        newMember.Class  = clanMember.ClassId;
                        newMember.Level  = clanMember.Level;
                        newMember.Kills  = clanMember.Kills;
                        newMember.Deaths = clanMember.Deaths;
                        members.Add(newMember);
                    }
                    newClan.Members = members;

                    newClan.LeaderRank = clan.Ranks.First(x => x.RankType == (int)ClanRanks.Leader).RankName;
                    newClan.Leader     = clan.Members.First(x => x.ClanRank == (int)ClanRanks.Leader).Name;

                    newClan.NumberOneRank = clan.Ranks.First(x => x.RankType == (int)ClanRanks.NumberOne).RankName;
                    var member = clan.Members.FirstOrDefault(x => x.ClanRank == (int)ClanRanks.NumberOne);
                    newClan.NumberOne = member == null ? string.Empty : member.Name;

                    newClan.NumberTwoRank = clan.Ranks.First(x => x.RankType == (int)ClanRanks.NumberTwo).RankName;
                    member            = clan.Members.FirstOrDefault(x => x.ClanRank == (int)ClanRanks.NumberTwo);
                    newClan.NumberTwo = member == null ? string.Empty : member.Name;

                    newClan.ClanObjects = clan.Items.Select(x => x.Id);

                    Add(newClan);
                }

                _logManager.Boot("Loaded {0} Clans", Clans.Count());
            }
            catch (DbException ex)
            {
                _logManager.Error(ex);
                throw;
            }
        }
 public static void LuaBootLog(string txt)
 {
     _logManager.Boot(txt);
 }