Пример #1
0
        /// <summary>
        /// If there are players in the location. the monster wait for a bit and kills them
        /// </summary>
        /// <param name="location"></param>
        public override void MakeMove(ILocation location)
        {
            // enters the location
            base.MakeMove(location);
            // if the move was not successful return
            if (CurrentLocation != location)
                return;

            var players = location.GetActors().Where(p => p is Player);
            // if there are no players in the location returns as there is no one to kill
            if (players.Count() == 0)
                return;

            System.Threading.Thread.Sleep(WaitTimeToKill);

            // if there are players in the location. the monster waits for some time before he kills the playersSystem.Threading.Thread.Sleep(WaitTimeToKill);
            foreach (var player in players)
            {
                // if the player does not have a Armor, the monster kills him
                if (!(player as Player).HasItem(new Armor().Name))
                    KillActor(player);
            }
        }